Sweet Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with deerstalker hat. He carries with him a set of spears, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His lavender fur is unkempt and raggedy. His face is scarred and worn.
Personality: He is witty, but his monotone delivery comes off as unnerving He believes the world needs to unite to get rid of orcs once and for all.
History: Sweet hails from a village terrorized by orcs. At a young age his mother died while driving off some orcs. His father being the stubborn sort decided to stay and helped train him in spear use. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Many orcs want him driven away.
Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Miner
Voice: Relaxed voice
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Good (CR 12)
Armor Class 12
Hit Points 44 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 11 (+0) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 |
Possessions: Hematite (15 gp). Chalcedony (50 gp). Red garnet (80 gp). Sardonyx (50 gp). Zircon (50 gp). Black pearl (200 gp). Red spinel (80 gp). Carnelian (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Roland Allerton, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He sports yellow clothing, slightly heavier than average wear. His white hair is smooth and relatively long. His eyes are a pleasant gray.
Personality: This man loves writing and to teach people writing more than just about anything. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: When he was but 7 years old his parents immigrated from the east. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He moves from town to town, unable to find a place to settle.
Motivation: Wants his loneliness to end.
Ideals: Artistic. Flaws: Ugly. Bonds: Has a crush, Adventurer, Immigrant. Occupation: Spy
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 38 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 15 (+2) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 gp.
Baern Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a moderate pudge and is not very fit. His long golden hair is drawn into a two foot long braid. His violet eyes have a joyful gleam in them most of the time.
Personality: Aggressive, abrasive, and angry, Baern embodies much of what other species detest in the Dwarves. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: His father raised him in a mountain cabin. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has been saving his money to try and buy his sister's freedom.
Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor
Flaws: Antagonistic. Bonds: Rich, Job, Nature, Family. Occupation: Mayor
Voice: Sensual and smooth
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 69 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Draconic
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 | 4 |
Possessions: 2000 gp. Old masterpiece painting (1200 gp). A miniature golden chest with tiny emeralds lining the top (80 gp). Black velvet mask with numerous citrines (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Vondal Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: He sports black clothing, slightly heavier than average wear. He is portly but not overly obese. He wears his hair in dreadlocks. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: This man loves poetry and to teach people poetry more than just about anything. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born in the south. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has worked as a Navigator like his father before him.
Motivation: He'd like to take his coworkers down a peg; and expand his business
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Job, Immigrant. Occupation: Navigator
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 24 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 19 (+4) | 17 (+3) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Elven, Gnome, Infernal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 170 gp.
Olrok Gladstone, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a husky man, who is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft black waves gently in the breeze. He has a blonde handlebar mustache and slicked back blonde hair. His eyes are blue and catlike.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He takes great joy in being the best Banker in town.
History: Olrok was born the youngest of three triplets. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: To unite with his brother.
Flaws: Secretive, Insane. Bonds: Rich, Job, Family. Occupation: Banker
Voice: Booming voice
Attributes [hide]
Medium (6'6") Half-Orc, Chaotic Good (CR 2)
Armor Class 9
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 11 (+0) | 9 (-1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
Possessions: 190 gp.
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Their contribution stands as a beacon of hope for all adventurers!