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NPC Generator

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Advanced [show]


Reynard Bradley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who tends to wear a green poncho over his likewise colored trousers and shirt. He sports a flattop hair cut. His face is covered beneath a completely black helmet.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Sold as a small child to a wizard, Reynard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 4 years.

Motivation: Wants to open a new tavern.

Ideals: Passionate. Bonds: Adventurer, Mentor, Job. Occupation: Cook

Voice: Speaks through clenched teeth

Attributes [hide]

Reynard Bradley, Male Human Warlock 1
Medium (5'2") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)16 (+3) 11 (+0)10 (+0)
Skills Performance +2, Stealth +2
Senses Passive Perception 10
Languages Common, Gnome, Infernal, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132100000

Possessions: A small bag of saffron. (10 gp).


Social Check DCs


Mehen Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears clothing that is held on in multiple layers but all of it is in poor condition. He wears his bronze crest down. His eyes are likewise gold. His teeth are white and perfect.

Personality: He speaks before he thinks and is too direct. He is an amazing painter.

History: Gifted from a young age, Mehen studied abroad. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: To prove his worth to the world; and sabotage a competitor

Ideals: Gifted. Flaws: Impulsive. Bonds: Poor, Immigrant, Attractive. Occupation: Interpreter

Voice: Uses lots of figures of speech

Attributes [hide]

Mehen Akambherylliax, Male Dragonborn Commoner 9
Medium (6'1") Dragonborn, True Neutral (CR 9)
Armor Class 11
Hit Points 51 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 17 (+3)13 (+1) 13 (+1)16 (+3)
Skills Arcana +4, Persuasion +6
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fenriz Delight, Male Tiefling [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He dresses in green turtlenecks beneath a brown coat with green slacks. His whole body is exceptionally muscular. He has moderate length dark red hair. His silver eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Eccentric and domineering, Fenriz will drive conversation. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Fenriz took refuge in the ruined castle and found the beat up pickaxe and armor he uses now. He has drifted from career to career and currently works as a Servant.

Motivation: Wants to open a new tavern.

Ideals: Extrovert. Bonds: Immigrant, Job, Rich, Nature. Occupation: Servant

Voice: Scratchy, weak

Attributes [hide]

Fenriz Delight, Male Tiefling Rogue 8
Medium (5'6") Tiefling, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 31 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)20 (+5) 16 (+3)16 (+3)
Skills History +8, Investigation +8
Senses Passive Perception 13
Languages Common, Druidic, Aquan, Abyssal, Sylvan, Terran
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 1500 gp. Moss agate (6 gp). Citrine (80 gp). Hematite (6 gp). Emerald (1500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Tenley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears tight fitting clothing which further accentuates his frame. His blonde hair is smooth and relatively long. This brown eyed westerner is not easily forgotten.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He cannot resist a sob story and will often dote over anyone who has one.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He is searching for what he claims is his rightful reward.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Philantrophist, Gifted. Bonds: Attractive, Adventurer, Job. Occupation: Bellfounder

Voice: Eastern European accent

Attributes [hide]

Gomory Tenley, Male Human Rogue 1
Medium (5'9") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)17 (+3) 11 (+0)14 (+2)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Abyssal, Halfling, Goblin
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 400 sp.


Social Check DCs


Zaffrab Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: A plain young-adult man, he is generally well dressed albeit a few years behind the times. His hair is brown and curly. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is calm most of the time but flees social interaction. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He's since become an addict/alcoholic.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Justice. Flaws: Addict, Shy. Bonds: Attractive, Religious. Occupation: Stableman

Voice: Scratchy, weak

Attributes [hide]

Zaffrab Oomtrowl, Male Gnome Adept 14
Small (3'8") Gnome, Neutral Good (CR 14)
Armor Class 11
Hit Points 97 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 18 (+4)9 (-1) 13 (+1)14 (+2)
Skills Intimidation +7, Stealth +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +6 / 4d6+1, Ranged +5 / 4d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143332

Possessions: 700 pp. Brass mug with jade inlays (300 gp). Large well-done wool tapestry (300 gp). Fire opal pendant on a fine gold chain (500 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (100 gp). Brass mug with jade inlays (300 gp). Old masterpiece painting (500 gp). Gold music box (3000 gp). Silver chalice with lapis lazuli gems (120 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). 1 Medium magic item.


Social Check DCs

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