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NPC Generator

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Einkil Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'3" and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His left hand appears badly burned and disfigured. He has wavy black hair. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Einkil is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has decided he is irredeemable

Ideals: Extrovert, Justice. Flaws: Addict. Bonds: Religious, Criminal record. Occupation: Sage

Voice: Creaky witch voice

Attributes [hide]

Einkil Burrowfound, Male Dwarf Paladin 4
Medium (4'3") Dwarf, Lawful Evil (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)14 (+2) 12 (+1)15 (+2)
Skills Deception +4, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Ignan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 600 gp.


Social Check DCs


Shifting Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is very fat, and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His red fur is braided into rings. His otherwise smooth face is marked with small tiny scars.

Personality: He is overprotective of those who hire his services. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Shifting is combative with any and all who dare try his patience in the slightest.

History: He was born on a small isolated farm. When Shifting reached his early adolescence his Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Justice. Flaws: Ugly. Bonds: Rich, Guardian, Nature, Military. Occupation: Sellsword

Voice: Ums and uhs a lot

Attributes [hide]

Shifting Of Spirit, Male Tabaxi Paladin 9
Medium (5'1") Tabaxi, Lawful Neutral (CR 9)
Armor Class 14
Hit Points 56 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)12 (+1) 15 (+2)14 (+2)
Skills Acrobatics +7, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1500 gp. Violet garnet (300 gp). Eye agate (12 gp). Pink pearl (150 gp).


Social Check DCs


Halander Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: A 2'10" eastern man, he wears skinny pants and wears a blue and black robe with the hood down. His golden hair is drawn into a tight pony tail with a cross scrunchie. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: Cocky and sure of himself, he believes he is the best Painter born in the past three hundred years. His job bores him to no end. He has decided to make it more interesting.

History: He was born in the east, but his parents moved at a very young age to the west. Halander was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Halander decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A rival would like him out of the picture; and he'd like to take his coworkers down a peg

Bonds: Attractive, Job, Adventurer, Criminal record, Immigrant. Occupation: Painter

Voice: Voice breaks

Attributes [hide]

Halander Hogcollar, Male Halfling Expert 6
Small (2'10") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 30 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)12 (+1) 13 (+1)9 (-1)
Skills History +4, Religion +4
Senses Passive Perception 11
Languages Common, Halfling, Elven
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: Chalcedony (20 gp). Violet garnet (700 gp). Banded agate (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Karash Skelton, Male Half-Orc [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears bulky white painted plate armor. His golden hair is matted, messy, and big. His face is scarred and worn.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He comes from a rich southern family. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has dedicated himself to building a better kind of golem.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he desires power and/or immortality

Flaws: Ugly, Disease. Bonds: Adventurer, Rich, Enemies. Occupation: Shipwright

Voice: Eastern European accent

Attributes [hide]

Karash Skelton, Male Half-Orc Wizard 16
Medium (6'0") Half-Orc, Chaotic Good (CR 16)
Armor Class 14
Hit Points 66 (16d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)18 (+4) 14 (+2)15 (+2) 9 (-1)7 (-2)
Skills Acrobatics +9, Insight +4
Senses Passive Perception 9
Languages Common, Orc, Gnoll, Dwarven
Attacks Melee +9 / 4d10+4, Ranged +9 / 4d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15444444

Possessions: 10000 gp. Finely wrought small gold bracelet (40 gp). Old masterpiece painting (900 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (40 gp).


Social Check DCs


Resh Sherwood, Male Half-Orc [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He carries with him a set of scimitars on his belt, each one with a amethyst on the hilt. His brown hair is long and unkept. He has several tiny amethyst earrings on each ear.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Resh was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Resh's mother didn't care for him much, and the feeling was mutual. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Resh fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Bowyer

Voice: Smoker's lung

Attributes [hide]

Resh Sherwood, Male Half-Orc Warlock 7
Medium (6'7") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 58 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)15 (+2) 13 (+1)14 (+2)
Skills Deception +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Orc, Elven, Ignan
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322220

Possessions: 120 pp. Rhodochrosite (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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