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NPC Generator

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Advanced [show]


Bhevek Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft tan waves gently in the breeze. He has a long auburn beard with little hanging trinkets. He has blue eyes and a yellow hat with a tan feather.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Bhevek enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He is the product a well kept family trust fund and as such has never really known need. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend; and balancing his hectic life and new mayor responsibilities is difficult

Flaws: Antagonistic, Hedonist. Bonds: Rich, Job, Adventurer. Occupation: Mayor

Voice: Sore throat, cough

Attributes [hide]

Bhevek Wildcloak, Male Halfling Sorcerer 2
Small (3'1") Halfling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)16 (+3) 9 (-1)13 (+1)
Skills Persuasion +3, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Halfling, Celestial, Infernal, Druidic
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 210 gp. Banded agate (14 gp). Eye agate (14 gp). Obsidian (14 gp). 1 Half-Plate.


Social Check DCs


Delg Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a simple pastel robe with grey stripes complete with hood. He wears a deerstalker hat to hide his balding. He wears a mask on his face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: The child of a Priest, who enjoyed hunting, Delg was taken on many hunting expeditions. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has dedicated himself to building a better village for his children.

Motivation: He desires power and/or immortality.

Flaws: Shy. Bonds: Attractive, Adventurer, Nature, Debt. Occupation: Glassblower

Voice: Speaks with lips pursed

Attributes [hide]

Delg Lutgehr, Male Dwarf Wizard 9
Medium (4'5") Dwarf, True Neutral (CR 9)
Armor Class 10
Hit Points 58 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 19 (+4)11 (+0) 18 (+4)9 (-1)
Skills Athletics +4, Persuasion +2
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 1900 gp. Onyx (70 gp). Aquamarine (300 gp). Obsidian (10 gp). Amber (60 gp). Tourmaline (60 gp). Deep blue spinel (300 gp). Moss agate (10 gp).


Social Check DCs


Zepar Justice, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man prefers to wear black pants and tee shirts. His hair is short and chestnut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.

Personality: This man loves painting and to teach people painting more than just about anything. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born a particularly ugly child, much to the horror of his parents. Through the years after Zepar was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Zepar's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and he'd like to take his coworkers down a peg

Ideals: Artistic, Opinionated. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Bowyer

Voice: Scottish accent

Attributes [hide]

Zepar Justice, Male Tiefling Aristocrat 7
Medium (5'4") Tiefling, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 46 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)17 (+3) 11 (+0)15 (+2)
Skills Intimidation +5, Religion +6
Senses Passive Perception 10
Languages Common, Gnoll, Draconic, Abyssal
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3

Possessions: Black pearl (300 gp). Black pearl (300 gp). Golden yellow topaz (300 gp). Violet garnet (300 gp).


Social Check DCs


Carrie Amastacia, Male Elf [Permalink]

Personal [hide]

Description: A middle-aged man, he wears rags and sports a simple walking cane, and is pretty ugly. His blonde hair is heavily combed to the right. He has a dull look in his hazel eyes.

Personality: Overbrimming with self-confidence, Carrie isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. He is lazy and tries to find solutions quickly.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Bellfounder father left him crippled. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Carrie fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and nothing but the best is good enough for him

Ideals: Impeccable, Fighting. Flaws: Ugly, Lazy, Disease. Bonds: Poor. Occupation: Miller

Voice: Speaks with squeezed throat

Attributes [hide]

Carrie Amastacia, Male Elf Sorcerer 13
Medium (5'5") Elf, Neutral Good (CR 13)
Armor Class 12
Hit Points -1 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 6 (-2)16 (+3) 10 (+0)17 (+3)
Skills Deception +7, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Draconic, Gnoll, Dwarven
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156666664

Possessions: 100 pp. Rock crystal (80 gp). Sard (80 gp). Deep green spinel (110 gp). Red-brown spinel (110 gp). Jacinth (6000 gp). Fire opal (1200 gp). Peridot (80 gp). Carnelian (80 gp). Freshwater pearl (10 gp). Black opal (1200 gp). Golden yellow topaz (700 gp). Lapis lazuli (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nybarg Anderton, Male Half-Orc [Permalink]

Personal [hide]

Description: Standing 5'11", this man wears grey painted combat armor at almost all times. He wears a colorful flower in his chestnut hair. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: Calm and collected, he is a well trained Blacksmith. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From his teen years he was always beautiful and desirable, so people have always doted on him. He became a Blacksmith soon after.

Motivation: Further expansion of business.

Bonds: Attractive, Job, Religious, Rich. Occupation: Blacksmith

Voice: Middle-eastern accent

Attributes [hide]

Nybarg Anderton, Male Half-Orc Rogue 1
Medium (5'11") Half-Orc, Neutral Good (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 11 (+0)11 (+0) 17 (+3)10 (+0)
Skills Athletics +4, Insight +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +5

Possessions: 150 gp.


Social Check DCs

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