Shifting Hummingbird, Male Tabaxi [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears an entirely green suit with black socks and a vest with buckled shoes. His cinnamon fur is braided into rings. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his yellow eyes.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has all his life been fascinated with dancing.
History: Born to a poor family in the city he treasured whatever gifts he got. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. After a long history of fighting, Shifting and his spouse have recently divorced.
Motivation: A strong sense of loyalty to Tabaxi people.
Ideals: Artistic. Flaws: Antagonistic, Racist. Bonds: Attractive, Poor. Occupation: Bather
Voice: Smooth and feminine
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 68 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 16 (+3) | 13 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
Possessions: 900 gp.
Cressel Horror, Male Tiefling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He typically wears a sleeveless long coat of deep blue leather and dull grey iron scale mail. His hair, while still mostly silver, has prominent grey streaks. His fierce black eyes like to dwell on things.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. A true patriot, Cressel would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He comes from a rich eastern family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He used his abilities to travel the world and help people.
Motivation: He's repulsed by the PC; and money/treasure
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Military, Rich. Occupation: Interpreter
Voice: Speaks in third person
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Infernal, Goblin
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2
Possessions: 170 gp.
Druuk Blakely, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is dark but he possesses many yellow ritualistic tattoos. He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He wears his auburn hair down. He has green eyes and a brown hat with a yellow feather.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was born a particularly ugly child, much to the horror of his parents. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Orcs in Druuk's homeland. Druuk decided to take the middle way and become a bodyguard. He has recently gotten a pet goose that steals things from people.
Motivation: Seeks redemption; and he feels that his past leaves him morally obligated to help
Ideals: Fighting. Flaws: Ugly, Cynical. Bonds: Criminal record, Immigrant. Occupation: Herbalist
Voice: Mousy voice
Attributes [hide]
Medium (5'11") Half-Orc, Chaotic Neutral (CR 11)
Armor Class 10
Hit Points 59 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 11 (+0) | 10 (+0) | 12 (+1) | 18 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Orc, Sylvan
Attacks Melee +9 / 3d8+5, Ranged +4 / 3d8+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 4 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 270 pp. Emerald (700 gp). Azurite (4 gp). Violet garnet (1200 gp).
Nazû Riley, Male Half-Orc [Permalink]
Personal [hide]
Description: This man wears a pastel tunic with white highlights, and long red pants that bunch up around his shoes. He is muscular with a powerful set of arms. He is bald on top and has large golden tufts of hair around his ears. His fierce brown eyes like to dwell on things.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He misses his home and complains about the freezing weather, even in summer.
History: He was born a particularly ugly child, much to the horror of his parents. When money was particularly tight he was walking through alleys when he overheard a Banker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He has a rivalry with the Church that dominates his actions; and he's looking for his big break
Ideals: Joker. Flaws: Ugly. Bonds: Immigrant, Poor, Adventurer, Religious. Occupation: Banker
Voice: Switch between two voices
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Good (CR 17)
Armor Class 13
Hit Points 93 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 13 (+1) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Abyssal, Celestial
Attacks Melee +8 / 5d4+2, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 400 pp. Large well-done wool tapestry (200 gp). Large well-done wool tapestry (200 gp). Large well-done wool tapestry (200 gp). Cloth of gold vestments (160 gp). Old masterpiece painting (2300 gp).
Gimgen Caebrek, Male Dwarf [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. His chestnut hair is braided into rings. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Gimgen was born the youngest of three triplets. He worked as a nervous Map Maker and found it very stressful. He was always very intelligent and has formed a secret society of specialists.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and his relatives are trying to arrange a marriage
Flaws: Shy, Secretive, Greedy. Bonds: Family, Job. Occupation: Map Maker
Voice: Slow speaker
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 30 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 18 (+4) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 90 pp.
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