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Dabbledob Sympony, Male Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a faded coat and loose pants complete with deerstalker hat. His blonde hair is unkempt and raggedy. He wears an eyepatch.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When money was particularly tight he was walking through alleys when he overheard a Carter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and he is not mentally stable, and does not behave rationally

Ideals: Optimist. Flaws: Ugly, Shy, Disease. Bonds: Poor. Occupation: Carter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Dabbledob Sympony, Male Gnome Cleric 2
Small (3'6") Gnome, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)13 (+1) 16 (+3)12 (+1)
Skills Athletics +4, Performance +3
Senses Passive Perception 13
Languages Common, Gnome, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 1200 sp. 1 Half-Plate.


Social Check DCs


Pirithin Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a slight overbite and is overall scrawny. His white hair is cut jaggedly and amateurishly. His otherwise smooth face is marked with small tiny scars.

Personality: He can speak with the recently deceased. He is lazy, self-centered, vain, and jealous.

History: He was born several months after his father was called into army service. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pirithin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army; and he is compelled to act according to his religious beliefs

Ideals: Gifted, Fighting. Flaws: Selfish. Bonds: Rich, Military, Religious. Occupation: Herbalist

Voice: Slurs words

Attributes [hide]

Pirithin Stoutman, Male Halfling Expert 6
Small (3'0") Halfling, Chaotic Good (CR 6)
Armor Class 15
Hit Points 40 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 16 (+3)9 (-1) 10 (+0)14 (+2)
Skills Performance +5, Sleight of Hand +7
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 600 gp. 3 Acid flasks.


Social Check DCs


Amnon Judgment, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a pastel cloak and cross-gartered grey stockings. His long red hair is drawn into a two foot long braid. His gold eyes peer out from beneath his feathered pastel hat.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: When he was but 4 years old his parents immigrated from the north. As a young adult he joined a group advocating for an improvement in Tiefling conditions. Days after completing his studies, news broke out that his hometown was attacked by brigands. Amnon was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: He wants revenge against brigands; and someone believes him a fraud

Flaws: Shy, Racist. Bonds: Poor, Enemies, Immigrant. Occupation: Crown-heir

Voice: Speaks in third person

Attributes [hide]

Amnon Judgment, Male Tiefling Aristocrat 13
Medium (5'1") Tiefling, Lawful Good (CR 13)
Armor Class 10
Hit Points 88 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)13 (+1) 10 (+0)12 (+1)
Skills Persuasion +5, Survival +4
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +7 / 4d4+3, Ranged +4 / 4d4+0, Grapple +3

Possessions: 4000 gp. Rose (30 gp). Zircon (30 gp). Golden yellow topaz (200 gp). Alexandrite (200 gp). Canary diamond (2000 gp). Malachite (13 gp). Jasper (30 gp). Jasper (30 gp). Moss agate (13 gp). Fiery yellow corundum (1100 gp). Fire opal (1100 gp). Chrysoberyl (150 gp). 1 Medium magic item.


Social Check DCs


Einkil Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears a green vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his green boots flare out at the collars. He has a penchant for wearing a ring with an oversized jet on his right hand. His tied-back hair is chestnut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Einkil speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with unlife at a very young age, Einkil has worked very hard to control his curse. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Hedonist, Disease, Insomniac. Bonds: Rich. Occupation: Shoemaker

Voice: Mousy voice

Attributes [hide]

Einkil Goblinbane, Male Dwarf Wizard 12
Medium (3'11") Dwarf, Lawful Evil (CR 12)
Armor Class 13
Hit Points 47 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)12 (+1) 12 (+1)13 (+1)
Skills History +5, Performance +5
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 4000 gp.


Social Check DCs


Thamior Amastacia, Male Half-Elf [Permalink]

Personal [hide]

Description: This dark-skinned male wears a green costume with the symbols of luck on his torso. He is tall, broad shouldered and powerfully built. His blonde hair is styled in orderly dreadlocks. He has a tattooed face.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an apprentice working in his mother's forge. He became a Stableman soon after.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Shy, Hedonist. Bonds: Job, Adventurer. Occupation: Stableman

Voice: French accent

Attributes [hide]

Thamior Amastacia, Male Half-Elf Warlock 2
Medium (5'6") Half-Elf, True Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)14 (+2) 16 (+3)11 (+0)
Skills Animal Handling +5, Arcana +4
Senses Passive Perception 13
Languages Common, Elven, Halfling, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222000

Possessions: 400 sp. Silver pearl (60 gp). Deep green spinel (60 gp).


Social Check DCs

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