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NPC Generator

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Advanced [show]


Solomon Rayden, Male Human [Permalink]

Personal [hide]

Description: This eastern man is generally well dressed albeit a few years behind the times. His clothes are grease stained in places. His hair is white, silky, and of moderate length. His amber eyes dart from person to person.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He invites people to come help in his community garden.

History: Solomon was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A few years later when the west was not economically sound they moved to his current location. He used his abilities to travel the world and help people.

Motivation: He is a bit of a kleptomaniac; and he wants nothing more than to rejoin the army

Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Poor, Immigrant. Occupation: Laborer

Voice: Draws out vowels

Attributes [hide]

Solomon Rayden, Male Human Warrior 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)12 (+1) 15 (+2)10 (+0)
Skills Athletics +2
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 17000 cp.


Social Check DCs


Calcitro Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: This malnourished man is wearing colorful clothing, dressed as a Mason. He has wavy chestnut hair. He wears round tiny glasses practically rammed into his face.

Personality: Calcitro is depressed about a lot of things. He tends to be a nihilist. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: Born to a Bricklayer, his mother struggled to pay the bills. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mason. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: A need for knowledge about a nearby landmark; and he'd like to take his coworkers down a peg

Flaws: Depressed, Shy. Bonds: Poor, Immigrant, Job, Adventurer. Occupation: Mason

Voice: Scratchy, weak

Attributes [hide]

Calcitro Elderberry, Male Halfling Fighter 4
Small (3'0") Halfling, Chaotic Good (CR 4)
Armor Class 13
Hit Points 39 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)15 (+2) 12 (+1)9 (-1)
Skills Athletics +2, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Draconic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4

Possessions: 200 gp. Violet garnet (1100 gp). Citrine (80 gp). Alexandrite (1100 gp). 1 Everburning torch. 3 Thunderstones. 2 Tanglefoot bags.


Social Check DCs


Anverth Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a tan vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his tan boots flare out at the collars. He sports a flattop hair cut. He has gleaming, smiling violet eyes.

Personality: He will rave to anyone who will listen. He invites people to come help in his community garden.

History: Born in the east to a Bricklayer, Anverth learned a great deal about his mother's area of expertise. After coming to the age of reason, Anverth took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He is untrained/undisciplined, which makes him dangerous.

Motivation: To pay off his debts; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Philantrophist, Gifted. Flaws: Insane. Bonds: Job, Debt. Occupation: Bricklayer

Voice: Stutters

Attributes [hide]

Anverth Bafflestone, Male Gnome Barbarian 4
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 47 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 19 (+4)13 (+1) 12 (+1)11 (+0)
Skills Acrobatics +1, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +3

Possessions: 500 gp.


Social Check DCs


Zepar Absence, Male Tiefling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His red hair is kept up in a ponytail inside a deerstalker hat. His half smiles and gold eyes are beguiling and draw you in.

Personality: A deeply religious man he believes everything happens for a reason. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zepar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Many orcs want him driven away.

Ideals: Fighting, Athletic. Bonds: Attractive, Religious, Enemies. Occupation: Sailor

Voice: Loud with bravado

Attributes [hide]

Zepar Absence, Male Tiefling Expert 18
Medium (5'7") Tiefling, Lawful Good (CR 18)
Armor Class 9
Hit Points 65 (18d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)15 (+2) 14 (+2)15 (+2)
Skills Arcana +8, History +8
Senses Passive Perception 12
Languages Common, Draconic, Infernal
Attacks Melee +7 / 5d6+1, Ranged +5 / 5d6-1, Grapple +1

Possessions: 3000 gp. Solid gold idol (500 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Solid gold idol (500 gp).


Social Check DCs


Nybarg Birkenhead, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He prefers to wear blue clothing when he does not wear armor. He sports a flattop hair cut. His blue eyes lackadaisically let the world flow into them.

Personality: He is happy with his job as a Mercenary. He turns his eye from what people do, preferring to live and let live. The war was a terrible time for him, and Nybarg does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Like his mother and his sister before him, after school he went straight into learning to become a Mercenary. He has set out to sabotage the competition.

Motivation: He wants nothing more than to rejoin the army; and to be a herbalist again

Flaws: Depressed, Disease, Insomniac. Bonds: Poor, Job, Military. Occupation: Mercenary

Voice: Forgets to breathe while speaking

Attributes [hide]

Nybarg Birkenhead, Male Half-Orc Barbarian 10
Medium (5'8") Half-Orc, True Neutral (CR 10)
Armor Class 10
Hit Points 78 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)12 (+1) 10 (+0)12 (+1)
Skills Athletics +6, Persuasion +5
Senses Passive Perception 10
Languages Common, Orc, Dwarven
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +5

Possessions: 140 pp.


Social Check DCs

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