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Advanced [show]


Grom Harrington, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears long strands of ruby and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. He wears a colorful flower in his auburn hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He likes to make people angry or surprised. He receives visions of the future at random moments

History: Gifted from a young age, Grom studied abroad. His parents enrolled him in a Aristocrat school at a young age so that he could practice his martial talents. He was granted martial powers by his dying sister.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Gifted. Flaws: Insomniac, Antagonistic. Bonds: Rich, Attractive. Occupation: Tailor

Voice: Smooth and feminine

Attributes [hide]

Grom Harrington, Male Half-Orc Aristocrat 1
Medium (5'5") Half-Orc, Lawful Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 13 (+1)14 (+2) 14 (+2)8 (-1)
Skills Investigation +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Orc, Terran, Undercommon
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4

Possessions: 140 gp. Jade (140 gp).


Social Check DCs


Orsik Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: A 4'2" eastern man, he typically wears a sleeveless long coat of deep yellow leather and dull brown iron scale mail. He has no hair. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born a particularly ugly child, much to the horror of his parents. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has decided he is irredeemable; and wishes to resurrect an old love

Ideals: Justice. Flaws: Ugly, Insane. Bonds: Criminal record, In love. Occupation: Doctor

Voice: Old thin voice

Attributes [hide]

Orsik Fireforge, Male Dwarf Wizard 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)16 (+3) 12 (+1)10 (+0)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Druidic, Sylvan, Ignan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 260 gp.


Social Check DCs


Patrick Washington, Male Human [Permalink]

Personal [hide]

Description: An older man who is renowned for his bright green suits and hats, he is not a threatening figure. His auburn hair is cut short. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is obsessed with a lost civilization.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. During his travels, Patrick and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Patrick discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Patrick fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He's looking for his big break; and obtaining odd cultural human artifacts is his passion

Flaws: Addict, Disease. Bonds: Adventurer, Rich. Occupation: Mortician

Voice: Relaxed voice

Attributes [hide]

Patrick Washington, Male Human Commoner 1
Medium (6'6") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)12 (+1) 13 (+1)16 (+3)
Skills Deception +5, Nature +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 140 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Altho Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing a tight black one piece outfit complete with pants, hood, and a cape. His hair, while still mostly golden, has prominent grey streaks. His otherwise smooth face is marked with small tiny scars.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is lazy, self-centered, vain, and jealous.

History: He was born to a pair of big game hunters, but was frequently ill as a child. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has recently gotten a pet goose that steals things from people.

Motivation: To settle down with his crush; and he's in love

Flaws: Greedy, Selfish, Disease. Bonds: Criminal record, Has a crush. Occupation: Servant

Voice: German accent

Attributes [hide]

Altho Tallfellow, Male Halfling Monk 8
Small (3'0") Halfling, Lawful Evil (CR 8)
Armor Class 13
Hit Points 67 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 18 (+4)11 (+0) 17 (+3)16 (+3)
Skills Animal Handling +6, Religion +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 200 gp. Moss agate (13 gp). Violet garnet (1300 gp). Golden pearl (50 gp). 1 Minor magic item.


Social Check DCs


Kilvar Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and is dressed in earthy colors with a black and pastel handkerchief worn on his right side. He keeps his brown hair in a pixie cut. His brown eyes dart from person to person.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: When he was but 3 years old his parents immigrated from the west. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 10 years later his spouse died after the birth of his son. Heartbroken, Kilvar never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Doesn't want to be a Assassin and was forced into it by his family; and wishes to resurrect an old love

Flaws: Secretive. Bonds: Immigrant, In love, Family. Occupation: Assassin

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Kilvar Bloodkith, Male Dwarf Monk 7
Medium (4'3") Dwarf, Neutral Good (CR 7)
Armor Class 9
Hit Points 36 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)11 (+0) 13 (+1)9 (-1)
Skills Athletics +3, Insight +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +4

Possessions: 1000 gp. Silver-plated steel longsword with jet jewel in hilt (800 gp). Black velvet mask with numerous citrines (170 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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