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NPC Generator

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Advanced [show]


Hupe Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a simple black robe with green stripes complete with hood. He has dyed his greying brown hair a little too much giving a sharp brown color. His hazel eyes are passionate and lively.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born to a pair of adventurers, Hupe grew up listening to his father's many stories. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants to get laid; and he would like to get married and retire

Ideals: Gifted. Flaws: Insomniac, Antagonistic. Bonds: Adventurer, Has a crush. Occupation: Scribe

Voice: Stutters

Attributes [hide]

Hupe Swiftwhistle, Male Halfling Druid 7
Small (3'1") Halfling, Lawful Good (CR 7)
Armor Class 15
Hit Points 48 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 15 (+2)9 (-1) 11 (+0)14 (+2)
Skills Animal Handling +3, History +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 800 gp. Golden pearl (140 gp). Citrine (50 gp). Silver pearl (140 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pog Folkor, Male Gnome [Permalink]

Personal [hide]

Description: A 3'7" southern man, he wears a well pressed and immaculate suit (or dress). His hair is silver, silky, and of moderate length. He tend to wears goggles to shield his eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Pog is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He comes from a rich southern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has since lost track of the people in his past.

Motivation: Marry his brother to traveling adventurers; and an old rival family wants him found

Ideals: Disciplined. Bonds: Attractive, Family, Rich. Occupation: Sailor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Pog Folkor, Male Gnome Cleric 4
Small (3'7") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 30 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)18 (+4) 14 (+2)17 (+3)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Gnome, Giant, Abyssal, Orc, Terran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Drogo Sandoval, Male Half-Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a faded coat and loose pants complete with feathered hat. He keeps his long blonde hair kept up in a rat tail. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Calm and collected, he is a well trained Barkeep. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Drogo was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barkeep work with an outfit from a few towns over. Barkeep work suited him well, and with each successful project, he earned more gold and more respect from his peers. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is unsatisfied with his job; and he's looking for his big break

Ideals: Athletic. Flaws: Impulsive. Bonds: Job, Poor, Adventurer. Occupation: Barkeep

Voice: Speaks through clenched teeth

Attributes [hide]

Drogo Sandoval, Male Half-Elf Ranger 5
Medium (4'11") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 12 (+1)13 (+1) 18 (+4)9 (-1)
Skills Persuasion +2
Senses Passive Perception 14
Languages Common, Elven, Giant
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 100 gp.


Social Check DCs


Vlorn Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: He wears a fancy green suit. He carries with him a set of lances on his belt, each one with a sapphire on the hilt. His hair is always cut to a buzz. He wears a mask on his face.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a logical person and will generally grow upset if things defy logic and science.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His mother was a soldier and died while he was still young. Vlorn was left his mother's suit of armor and trained in its use and care. Now he works as a music tutor during his time off.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting, Logical, Artistic. Flaws: Emotional. Bonds: Attractive, Military. Occupation: Courier

Voice: Spanish accent

Attributes [hide]

Vlorn Sunmeadow, Male Halfling Aristocrat 6
Small (3'4") Halfling, Neutral Good (CR 6)
Armor Class 12
Hit Points 45 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)15 (+2) 12 (+1)13 (+1)
Skills Animal Handling +4, Arcana +5
Senses Passive Perception 11
Languages Common, Halfling, Auran, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Shadow Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing a long, black, dusty cloak. His beige fur is heavily combed to the right. His eyes are yellow and catlike.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. The war was a terrible time for him, and Shadow does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Shadow was born in the south. At a young age he loved to build and create. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Shadow and his spouse have recently divorced.

Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent mother

Ideals: Joker, Persistence. Flaws: Depressed, Antagonistic. Bonds: Military, Family. Occupation: Mercenary

Voice: Speaks with a cold

Attributes [hide]

Shadow Of Ale, Male Tabaxi Fighter 7
Medium (6'2") Tabaxi, Neutral Evil (CR 7)
Armor Class 12
Hit Points 61 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)13 (+1) 14 (+2)15 (+2)
Skills Deception +5
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 900 gp.


Social Check DCs

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