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Advanced [show]


Donaar Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears many layers of old clothing at all times. His crest is white and curly. He wears round tiny glasses practically rammed into his face.

Personality: He likes to make people angry or surprised. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature halberd.

Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and to reunite with his old friends

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Fisher

Voice: Laughs frequently while speaking

Attributes [hide]

Donaar Vangdondalor, Male Dragonborn Monk 5
Medium (6'7") Dragonborn, Neutral Evil (CR 5)
Armor Class 12
Hit Points 42 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 18 (+4)13 (+1) 9 (-1)9 (-1)
Skills Acrobatics +5, Animal Handling +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4

Possessions: 70 pp.


Social Check DCs


Frouse Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a blue tunic with brown highlights, and long yellow pants that bunch up around his shoes, and a wedding ring on his left hand. His brown hair is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: A powerful wizard made him what he is. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Frouse grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Frouse. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: An old rival family wants him found; and find a way to reverse the transformation of his brother

Ideals: Joker, Entrepeneur. Bonds: In love, Criminal record, Mentor, Family. Occupation: Fortune-teller

Voice: Old Prospector

Attributes [hide]

Frouse Wildwander, Male Gnome Aristocrat 14
Small (3'3") Gnome, Lawful Evil (CR 14)
Armor Class 12
Hit Points 151 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 20 (+5)13 (+1) 14 (+2)16 (+3)
Skills Insight +7, Performance +8
Senses Passive Perception 12
Languages Common, Gnome, Draconic
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2

Possessions: 500 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Morgran Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He is wearing a long, green cloak, marred by sweets. His auburn hair is lengthy. His eyes are brown and he is always smoking a pipe.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Morgran was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. In his 13th year, his parents were killed by a dire rats raid, leaving Morgran alone in the world. After a stint in an orphanage, he was adopted. He has dedicated himself to building a better world.

Motivation: A need for knowledge about a nearby landmark; and several ex partners dislike his way of doing things and want revenge

Flaws: Ugly, Shy. Bonds: Adventurer, Poor, Enemies. Occupation: Fletcher

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Morgran Bigtoe, Male Dwarf Warlock 12
Medium (4'3") Dwarf, Lawful Good (CR 12)
Armor Class 11
Hit Points 71 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)10 (+0) 10 (+0)13 (+1)
Skills Intimidation +5, Medicine +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 1 Minor magic item.


Social Check DCs


Shadow Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and typically wears brown cloth garments or leather armor. He has styled his white fur well, parting it to the left. His amber eyes lackadaisically let the world flow into them.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Gifted from a young age, Shadow studied abroad. His father was a soldier and died while he was still young. Shadow was left his father's suit of armor and trained in its use and care. He was granted martial powers by his dying sister.

Motivation: He wants nothing more than to rejoin the army; and wishes to resurrect an old love

Ideals: Joker, Optimist, Gifted. Bonds: In love, Military. Occupation: Barkeep

Voice: Creaky witch voice

Attributes [hide]

Shadow Peak, Male Tabaxi Paladin 10
Medium (5'6") Tabaxi, Neutral Good (CR 10)
Armor Class 12
Hit Points 48 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)13 (+1) 14 (+2)13 (+1)
Skills History +5, Investigation +5
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Yurk Lindsey, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who wears a fancy tan suit, he is not a threatening figure. With a patchy auburn beard and wild auburn hair. His violet eyes dart from person to person to random spaces in the air.

Personality: He exudes charisma. He is a tour de force of persuasion. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Yurk was born with his mother's beautiful face. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He struck the Painter job and began his own company from there.

Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and he is compelled to act according to his religious beliefs

Flaws: Antagonistic. Bonds: Attractive, Religious, Job, Adventurer. Occupation: Painter

Voice: Slurs words

Attributes [hide]

Yurk Lindsey, Male Half-Orc Aristocrat 3
Medium (5'7") Half-Orc, Lawful Evil (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 15 (+2)9 (-1) 15 (+2)16 (+3)
Skills Acrobatics +4, Intimidation +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +5

Possessions: Just what you see.


Social Check DCs

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