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Advanced [show]


Dreali Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He is well dressed, constantly wearing a white suit, grey shirt, and brown tie. He has a black handlebar mustache and slicked back black hair. His eyes are likewise blue. His teeth are white and perfect.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His job bores him to no end. He has decided to make it more interesting.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Farmer arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He inherited the family business which he has now maintained for 5 years.

Motivation: Expand his business; and he uses money and sex appeal to get what he needs

Bonds: Attractive, Job, Adventurer, Criminal record, Rich. Occupation: Farmer

Voice: Irish accent

Attributes [hide]

Dreali Dalanthan, Male Elf Fighter 3
Medium (4'11") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)13 (+1) 12 (+1)13 (+1)
Skills Medicine +3, Nature +3
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Adelard Quinton, Male Human [Permalink]

Personal [hide]

Description: 5'6" and muscular, this northern man wears yellow painted combat armor at almost all times. With bright silver hair and a scraggly beard. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. As long as the job gets done he does not care how it got done.

History: Adelard was born the youngest of three triplets. He was an athlete and attended two major summer competitions. He never won. He has been saving his money to try and buy his brother's freedom.

Motivation: Regain custody of his daughter; and find a way to reverse the transformation of his brother

Ideals: Athletic, Professionalism. Flaws: Ugly. Bonds: Family. Occupation: Interpreter

Voice: Scandinavian accent

Attributes [hide]

Adelard Quinton, Male Human Commoner 1
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)13 (+1) 12 (+1)18 (+4)
Skills Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 80 gp. 1 Masterwork Common Melee.


Social Check DCs


Nalral Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who is renowned for his bright green suits and hats. He wears a colorful flower in his auburn hair. He wears a mask on his face.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Gifted from a young age, Nalral studied abroad. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Disciplined, Gifted. Bonds: Attractive, Rich, Family, Adventurer. Occupation: Fletcher

Voice: Jittery and nervous

Attributes [hide]

Nalral Bofdann, Male Dwarf Cleric 1
Medium (3'11") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 18 (+4)12 (+1) 17 (+3)15 (+2)
Skills Athletics +2, Persuasion +4
Senses Passive Perception 13
Languages Common, Dwarven, Giant
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 60 gp.


Social Check DCs


Fargas Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His auburn hair is styled in orderly dreadlocks. His brown eyes lackadaisically let the world flow into them.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Sold as a small child to a necromancer, Fargas was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted arcane powers by his dying brother.

Motivation: A deep hatred of gnolls; and someone believes him a fraud

Ideals: Gifted. Bonds: Attractive, Enemies, Mentor. Occupation: Carter

Voice: High pitched and raspy

Attributes [hide]

Fargas Glenfellow, Male Halfling Cleric 2
Small (3'4") Halfling, True Neutral (CR 2)
Armor Class 16
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)20 (+5) 15 (+2)11 (+0) 11 (+0)9 (-1)
Skills Intimidation +1, Investigation +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +7 / 1d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 130 gp. 1 Silver holy symbol.


Social Check DCs


Merihim Honor, Male Tiefling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is well dressed, but even with his fine clothing he looks run-down. He has dyed his greying brown hair a little too much giving a sharp brown color. He is baby faced.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has recently gotten a pet goose that steals things from people.

Motivation: A rival would like him out of the picture; and he has decided he is irredeemable

Ideals: Joker. Flaws: Insane. Bonds: Attractive, Criminal record, Religious. Occupation: Hunter

Voice: Hollow voice

Attributes [hide]

Merihim Honor, Male Tiefling Fighter 1
Medium (5'0") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)16 (+3) 18 (+4)16 (+3)
Skills Medicine +6, Perception +6
Senses Passive Perception 16
Languages Common, Druidic, Goblin, Celestial
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 50 gp.


Social Check DCs

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