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Advanced [show]


Cloud Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears tight fitting clothing which further accentuates his frame. He keeps his yellow fur in a flapper bob. His eyes are yellow and he is always smoking a pipe.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Cloud was born with his father's beautiful face. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Marry his sister to traveling adventurers.

Ideals: Justice, Gifted. Flaws: Shy. Bonds: Attractive, Family. Occupation: Farmer

Voice: Speaks like tongue is numb

Attributes [hide]

Cloud Fang, Male Tabaxi Commoner 10
Medium (5'6") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 30 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)16 (+3) 11 (+0)15 (+2)
Skills Animal Handling +4, Performance +6
Senses Passive Perception 10
Languages Common, Undercommon, Aquan, Draconic
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 18000 sp. Violet garnet (1100 gp). Tourmaline (140 gp). Alexandrite (1100 gp). Rose (20 gp).


Social Check DCs


Pog Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is dressed in a clean black cloak covering his clean studded leather. His black hair is still thick. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Further he is a bit of a stoner and is frequently out of it.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Pog was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Pog's mother didn't care for him much, and the feeling was mutual. He now owns his own business.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Flaws: Antagonistic, Addict, Disease. Bonds: Job, Adventurer. Occupation: Spice Merchant

Voice: Creaky witch voice

Attributes [hide]

Pog Gimlen, Male Gnome Paladin 7
Small (3'3") Gnome, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 52 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)15 (+2) 15 (+2)13 (+1)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Orc
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1000 gp. Rose (80 gp). Obsidian (11 gp). Alexandrite (1500 gp). 1 Minor magic item.


Social Check DCs


Seven Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'0" and lanky with angular features, he is an attractive figure. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His fur, while still mostly red, has prominent grey streaks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: He has money and likes to spend it; and a need for knowledge about a nearby landmark

Ideals: Justice. Flaws: Insane. Bonds: Adventurer, Attractive, Rich. Occupation: Performer

Voice: Whispers

Attributes [hide]

Seven Wind, Male Tabaxi Rogue 5
Medium (5'0") Tabaxi, Neutral Evil (CR 5)
Armor Class 14
Hit Points 39 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 16 (+3)9 (-1) 14 (+2)16 (+3)
Skills Acrobatics +7, Sleight of Hand +7
Senses Passive Perception 12
Languages
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +7

Possessions: 30000 cp.


Social Check DCs


Aura Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a robe, a symbol of the four houses of cards around his neck, and a greatsword on his belt. He has dyed his greying gray fur a little too much giving a sharp gray color. This blue eyed southerner is not easily forgotten.

Personality: Aggressive, abrasive, and angry, Aura embodies much of what other species detest in the Tabaxis. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has been saving his money to try and buy his brother's freedom.

Motivation: Wants to raise his children well.

Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Family. Occupation: Stylist

Voice: Middle-eastern accent

Attributes [hide]

Aura Shore, Male Tabaxi Paladin 10
Medium (6'9") Tabaxi, Chaotic Good (CR 10)
Armor Class 13
Hit Points 80 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)17 (+3) 15 (+2)14 (+2)
Skills Animal Handling +6, Persuasion +6
Senses Passive Perception 12
Languages Common, Elven, Ignan, Druidic
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 2000 gp. Brown-green garnet (160 gp). Pink pearl (160 gp). Aquamarine (700 gp). Star rose quartz (80 gp). Coral (160 gp). Violet garnet (700 gp).


Social Check DCs


Rimmon Hope, Male Tiefling [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft blue waves gently in the breeze. He has a slight overbite and is overall scrawny. His silver hair is thinning but still full. He has black eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He pushes his goals aggressively. He is also a coward if confronted.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Since then, he has sought to make the best of life.

Motivation: He is wracked by social anxiety; and he is currently in port desperately looking for someone to get him out

Ideals: Optimist. Flaws: Fearful. Bonds: Rich, Slave, Family. Occupation: Apothecary

Voice: Laughs frequently while speaking

Attributes [hide]

Rimmon Hope, Male Tiefling Cleric 8
Medium (6'0") Tiefling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 49 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)11 (+0) 14 (+2)19 (+4)
Skills Insight +5, Performance +7
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364332

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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