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Advanced [show]


Arjhan Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He is portly but not overly obese. His brass crest is heavily combed to the left. His gold eyes peer out from beneath his Stetson tan hat.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. A friendly and beautiful Dragonborn, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Arjhan was born with his mother's beautiful face. Over the years he perfected his riding and shooting skills. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arjhan fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Ideals: Fighting. Flaws: Depressed. Bonds: Poor, Attractive, Nature, Adventurer. Occupation: Painter

Voice: Low rumbling, strings words together

Attributes [hide]

Arjhan Ophinshtalajiir, Male Dragonborn Adept 4
Medium (6'3") Dragonborn, Neutral Evil (CR 4)
Armor Class 14
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 15 (+2)13 (+1) 16 (+3)18 (+4)
Skills Animal Handling +5, Intimidation +6
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 300 gp. 1 Banded mail. 1 Banded mail. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Zed Brandon, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a robe, a symbol of luck around his neck, and a rapier on his belt. His white hair is singed and shortened. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He uses divination through singing.

History: Sold as a small child to a wizard, Zed was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants revenge against drow

Ideals: Fighting, Athletic, Gifted. Flaws: Ugly. Bonds: Mentor. Occupation: Fletcher

Voice: Shortens vowels

Attributes [hide]

Zed Brandon, Male Half-Orc Expert 8
Medium (6'4") Half-Orc, Chaotic Good (CR 8)
Armor Class 12
Hit Points 28 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)6 (-2) 11 (+0)11 (+0)
Skills Insight +3, Religion +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Melech Wary, Male Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is generally shirtless and showing off his tattooed chest. His long purple hair is drawn into a two foot long braid. His eyes are silver and he is always smoking a pipe.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He receives visions of the future at random moments

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Melech was left his mother's suit of armor and trained in its use and care. He struck the Mason job and began his own company from there.

Motivation: Further expansion of business.

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor, Military, Job. Occupation: Mason

Voice: Farmer accent

Attributes [hide]

Melech Wary, Male Tiefling Warlock 2
Medium (5'7") Tiefling, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 10 (+0)19 (+4) 13 (+1)11 (+0)
Skills Acrobatics +1, Arcana +6
Senses Passive Perception 11
Languages Common, Druidic, Dwarven, Goblin, Elven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day142200000000

Possessions: 380 gp.


Social Check DCs


Pirithin Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: An older man who wears long strands of opal and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, he is not a threatening figure. His brown hair is cut short with large spiked bangs in the front. His fair skin shows little sign of his aristocratic breeding.

Personality: He loves telling others what to do and how they should feel about things. He is obsessed with his god.

History: From birth he was tutored by a cruel and relentless mentor. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: His religion dominates his actions.

Ideals: Opinionated. Bonds: Rich, Attractive, Religious, Mentor. Occupation: Map Maker

Voice: Boston accent

Attributes [hide]

Pirithin Hogcollar, Male Halfling Druid 13
Small (2'10") Halfling, Neutral Good (CR 13)
Armor Class 13
Hit Points 57 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)11 (+0) 11 (+0)13 (+1)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265

Possessions: 1000 gp. Violet garnet (1300 gp). Moonstone (80 gp). Lapis lazuli (6 gp). White opal (1200 gp). Fire opal (1200 gp). Peridot (80 gp). Star rose quartz (80 gp). 1 Medium magic item.


Social Check DCs


Uraim Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears suspenders and yellow workpants. His shirt is blue, and he wears a heavy yellow leather apron most of the time. His golden hair is kept up in a ponytail inside a Stetson hat. His amber eyes are slightly larger than normal.

Personality: He is almost excessively polite to everyone, even when angry. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: From birth he was tutored by a cruel and relentless mentor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better kind of golem.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Flaws: Ugly, Shy. Bonds: Enemies, Mentor, Adventurer. Occupation: Fisher

Voice: Australian accent

Attributes [hide]

Uraim Aranore, Male Dwarf Barbarian 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 22 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)15 (+2) 12 (+1)14 (+2)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Draconic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 10000 cp.


Social Check DCs

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