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NPC Generator

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Advanced [show]


Rolen Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a pastel deerstalker hat and pastel clothes. He has dyed his greying golden hair a little too much giving a sharp golden color. His ears are large.

Personality: He dislikes all the random violence that takes place in the east. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Rolen lived on a farm with his father, near the main road leading to a nearby town. He has chosen to use the inheritance that was left to him frivolously. He has since lost track of the people in his past.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Ideals: Pacifist, Joker. Flaws: Ugly. Bonds: Family, Rich, Adventurer. Occupation: Miller

Voice: Spanish accent

Attributes [hide]

Rolen Caerdonel, Male Elf Commoner 3
Medium (4'7") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)14 (+2) 16 (+3)13 (+1)
Skills Acrobatics +4, Persuasion +3
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp. Gold dragon comb with red garnet eye (600 gp). Large well-done wool tapestry (100 gp).


Social Check DCs


Spring Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is generally well dressed albeit a few years behind the times. His lavender fur is braided into rings. He is very pretty but has cold, dead eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born to a pair of adventurers, Spring grew up listening to his mother's many stories. Spring abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero.

Ideals: Optimist. Flaws: Depressed. Bonds: Attractive, In love, Adventurer. Occupation: Knight

Voice: Pronounces difficult words wrong

Attributes [hide]

Spring Of Spirit, Male Tabaxi Sorcerer 10
Medium (5'10") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 47 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)18 (+4) 18 (+4)13 (+1)
Skills History +8, Intimidation +5
Senses Passive Perception 14
Languages Common, Giant, Druidic, Goblin, Aquan
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16666653000

Possessions: Blue quartz (7 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Orsik Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is generally shirtless and showing off his tattooed chest. He wears a top hat to cover his moderate length auburn hair. He has several tiny aquamarine earrings on each ear.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Born in a small village he learned the ways of the warrior from his father. He has chosen to use the inheritance that was left to him frivolously. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: A rival would like him out of the picture.

Ideals: Optimist, Justice, Fighting. Flaws: Ugly. Bonds: Rich, Criminal record. Occupation: Knight

Voice: pre-pubescent

Attributes [hide]

Orsik Silverstone, Male Dwarf Warlock 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)14 (+2) 15 (+2)13 (+1)
Skills Stealth +2, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222000

Possessions: 320 gp.


Social Check DCs


Moon In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he prefers to wear flannel. He keeps his lavender fur in a flapper bob. His fierce yellow eyes like to dwell on things.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He always tries to repair and not replace. It was this mentality that drove him into the Animal Trainer business.

History: He was born in the east. Because his mother participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his father from journeying east to reunite his family. He left for the east, certain he would find work there.

Motivation: He wants revenge against illithids.

Ideals: Persistence. Flaws: Cynical. Bonds: Attractive, Immigrant, Enemies. Occupation: Animal Trainer

Voice: Uses sign language

Attributes [hide]

Moon In the Wind, Male Tabaxi Bard 5
Medium (6'3") Tabaxi, Neutral Good (CR 5)
Armor Class 13
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)12 (+1) 11 (+0)15 (+2)
Skills Acrobatics +6, Religion +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 1000 sp. Fiery yellow corundum (700 gp). Moss agate (16 gp).


Social Check DCs


Qualen Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: This dark-skinned male wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. He is tall, broad shouldered and powerfully built. His red hair is singed and shortened. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in the west to a Roofer, Qualen learned a great deal about his mother's area of expertise. Brilliant and gifted he never wanted to apply himself. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Expand his business; and further expansion of business

Ideals: Gifted. Flaws: Ugly, Antagonistic, Secretive. Bonds: Job. Occupation: Roofer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Qualen Fabblestabble, Male Gnome Ranger 14
Small (3'6") Gnome, Lawful Neutral (CR 14)
Armor Class 13
Hit Points 74 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)14 (+2) 16 (+3)9 (-1)
Skills Insight +8, Investigation +7
Senses Passive Perception 13
Languages Common, Gnome, Ignan, Goblin
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1602110

Possessions: 3000 gp. A necklace of small pink pearls (2000 gp). Sapphire pendant on gold chain (1600 gp). Brass mug with jade inlays (600 gp). Cloth of gold vestments (110 gp). Large well-done wool tapestry (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Gold and topaz bottle stopper cork (500 gp). Brass mug with jade inlays (600 gp). Old masterpiece painting (400 gp). Silver comb with moonstones (1000 gp). Golden circlet with four aquamarines (2000 gp).


Social Check DCs

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