Shivering Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: This man prefers to wear brown clothing when he does not wear armor. He is muscular with a powerful set of arms. He has done his best to style his red fur to look like a famous performer. His eyes are green.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He plays an instrument quite well.
History: Shivering was born the youngest of three triplets. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has since lost track of the people in his past.
Motivation: A need for knowledge about a nearby landmark; and an old rival family wants him found
Ideals: Impeccable, Artistic. Flaws: Fearful. Bonds: Family, Adventurer. Occupation: Mayor
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'8") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 13 (+1) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 7000 cp. 1 Masterwork studded leather. 1 Half-Plate. 1 Half-Plate.
Krimmon Stonebridge, Male Halfling [Permalink]
Personal [hide]
Description: This younger middle-aged man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and a wedding ring on his left hand. His hair is chestnut and curly. His hazel eyes are passionate and lively.
Personality: He is a Adventurer first and foremost. He believes firmly that knowledge should be universal. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Krimmon is combative with any and all who dare try his patience in the slightest.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A gifted student he started as a Ruler, but he got bored and became a Adventurer. He's since become an addict/alcoholic.
Motivation: To reunite with his absent mother; and regain custody of his daughter
Ideals: Justice. Flaws: Antagonistic, Addict. Bonds: In love, Job, Family. Occupation: Adventurer
Voice: Can't modulate volume
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 40 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 14 (+2) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Gnome, Dwarven
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
Possessions: Silver-plated steel longsword with jet jewel in hilt (500 gp). Gold and topaz bottle stopper cork (900 gp). Solid gold idol (400 gp). 1 Minor magic item.
Quick In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a simple burlap shirt and baggy pants. He conceals his dagger with his veritable burlap sack of a shirt. His cinnamon fur is knotted and matted. His otherwise smooth face is marked with small tiny scars.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is lazy, self-centered, vain, and jealous.
History: He got into the Blacksmith business at a young age. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Marry his brother to traveling adventurers; and wants to open a new tavern
Ideals: Entrepeneur. Flaws: Antagonistic, Selfish. Bonds: Job, Family. Occupation: Blacksmith
Voice: Jamaican accent
Attributes [hide]
Medium (6'9") Tabaxi, Lawful Neutral (CR 17)
Armor Class 12
Hit Points 87 (17d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 17 (+3) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +9 / 5d4+3, Ranged +8 / 5d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 |
Possessions: 4000 gp. Peridot (40 gp). Citrine (40 gp). Rhodochrosite (13 gp). Deep blue spinel (300 gp). Citrine (40 gp). Violet garnet (300 gp). Rock crystal (40 gp). Red-brown spinel (50 gp). Black pearl (300 gp). Black pearl (300 gp). Red garnet (50 gp). Blue star sapphire (1600 gp). Jasper (40 gp). Blue quartz (13 gp). Citrine (40 gp). Blue quartz (13 gp). Azurite (13 gp). Sardonyx (40 gp).
Damien Stoutbridge, Male Halfling [Permalink]
Personal [hide]
Description: A middle-aged man, he is well dressed, but even with his fine clothing he looks run-down, and is pretty ugly. He wears his auburn hair up. He wears a mask on his face.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His father was a mechanic, and taught him how to fix just about anything. He has drifted from career to career and currently works as a Bowyer.
Motivation: Balancing his hectic life and new Bowyer responsibilities is difficult.
Ideals: Entrepeneur, Persistence. Flaws: Ugly, Disease. Bonds: Job. Occupation: Bowyer
Voice: Italian accent
Attributes [hide]
Small (3'3") Halfling, Neutral Good (CR 6)
Armor Class 15
Hit Points 42 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 15 (+2) | 13 (+1) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Halfling, Ignan
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
Possessions: 100 gp.
Adran Eathalena, Male Elf [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft violet waves gently in the breeze. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His eyes, though not visible through his cowl, are gray.
Personality: Calm and collected, he is a well trained Farmer. He always tries to repair and not replace. It was this mentality that drove him into the Farmer business.
History: He was raised in a white middle class family as the only child. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has drifted from career to career and currently works as a Farmer.
Motivation: He is greedy; and wants to open a new tavern
Ideals: Persistence. Flaws: Mundane. Bonds: Rich, Job, Religious. Occupation: Farmer
Voice: German accent
Attributes [hide]
Medium (4'9") Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 17 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Aquan, Goblin, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 sp.
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