Tûmhom Emsworth, Male Half-Orc [Permalink]
Personal [hide]
Description: He is scrawny and has patchy silver stubble. He wears a blue shirt with thin grey vertical stripes and black pants. He has a hunchback. His silver hair is heavily combed to the right. His eyes are a pleasant hazel.
Personality: Tûmhom hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. In his 17th year, his parents were killed by a gnolls raid, leaving Tûmhom alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels the way he acts is they only way to get by in the world; and many gnolls want him driven away
Ideals: Artistic, Impeccable. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Bather
Voice: Voice breaks
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Evil (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Goblin
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
Possessions: 1400 sp. 1 Masterwork Common Melee.
Fargas Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is generally shirtless and showing off his tattooed chest. His white hair, when down, is lengthy. His thin eyebrows rest above his beady brown eyes.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has a minor phobia of water and hates getting wet.
History: Fargas hails from a village terrorized by goblins. He has had some formal singing training, and achieved minor success. He has never given up on his singing dream.
Motivation: He is wracked by social anxiety; and several ex partners dislike his way of doing things and want revenge
Ideals: Artistic. Flaws: Ugly, Shy, Fearful. Bonds: Immigrant, Enemies. Occupation: Merchant
Voice: Booming voice
Attributes [hide]
Small (3'4") Halfling, Lawful Neutral (CR 13)
Armor Class 13
Hit Points 90 (13d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Orc
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 | 3 | 3 |
Possessions: 3000 gp. Rhodochrosite (11 gp). Fiery yellow corundum (1300 gp). Lapis lazuli (11 gp). Black pearl (600 gp). Azurite (11 gp). Malachite (11 gp). Coral (80 gp). 1 Minor magic item. 1 Minor magic item.
Windy Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His whole body is exceptionally muscular. His black fur is kept up in a ponytail inside a broad hat. His eyes are likewise hazel.
Personality: He snorts whenever he laughs or is feeling confident. Further he is a bit of a stoner and is frequently out of it.
History: He was born the only child of a wealthy merchant. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting orcs, the young Windy began to lead the lost caravan. He left for the west, certain he would find work there.
Motivation: He has comitted a past crime that haunts him to this day; and he has decided he is irredeemable
Ideals: Entrepeneur. Flaws: Addict. Bonds: Immigrant, Enemies, Criminal record. Occupation: Engraver
Voice: Draws out vowels
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 64 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 12 (+1) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3
Possessions: 170 pp.
Orryn Daergel, Male Gnome [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is an epitome of beauty. His chestnut hair is lengthy. He is baby faced.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Orryn was born in the south. At a young age he loved to build and create. Orryn liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Philantrophist, Persistence. Bonds: Rich, Attractive, Nature. Occupation: Armorer
Voice: Dark and ominous
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 9)
Armor Class 12
Hit Points 87 (9d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 16 (+3) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Gnome, Terran, Halfling, Abyssal
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
Possessions: 90000 cp.
Halander Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: He wears a fancy blue suit. He has moderate length black hair. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He always tries to repair and not replace. It was this mentality that drove him into the Sellsword business.
History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. In his 18th year, his parents were killed by a orcs raid, leaving Halander alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by orcs. Halander was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.
Motivation: He loathes his own lifestyle; and his religion dominates his actions
Ideals: Persistence. Flaws: Addict, Depressed. Bonds: Attractive, Religious, Enemies. Occupation: Sellsword
Voice: Spits words with contempt
Attributes [hide]
Small (3'3") Halfling, True Neutral (CR 14)
Armor Class 16
Hit Points 105 (14d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 20 (+5) | 12 (+1) | 12 (+1) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Halfling, Infernal
Attacks Melee +3 / 4d6-2, Ranged +10 / 4d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 2 | 1 | 1 | 0 |
Possessions: 900 pp. Tourmaline (60 gp). Violet garnet (1600 gp). Onyx (60 gp). Azurite (13 gp). Aquamarine (1600 gp). Chrysoprase (60 gp). Carnelian (60 gp). Tourmaline (60 gp). Bloodstone (60 gp). Deep blue spinel (1600 gp). Aquamarine (1600 gp). Pink pearl (60 gp). Peridot (60 gp). Smoky quartz (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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