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NPC Generator

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Advanced [show]


Vrondiss Dhyrktelonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a mite stocky and wears silk and lounges about seductively. He wears a Stetson hat to hide his balding. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Calm and collected, he is a well trained Spice Merchant. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: A powerful brothel owner made him what he is. His childhood dream was to be a Priest, but he was a colossal failure. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Flaws: Addict. Bonds: Attractive, Job, Adventurer, Mentor. Occupation: Spice Merchant

Voice: Sighs a lot, exhausted

Attributes [hide]

Vrondiss Dhyrktelonis, Male Dragonborn Monk 7
Medium (6'3") Dragonborn, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 59 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 17 (+3)12 (+1) 16 (+3)17 (+3)
Skills Acrobatics +6, Nature +4
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +4

Possessions: Just what you see.


Social Check DCs


Naill Floshem, Male Elf [Permalink]

Personal [hide]

Description: 5'2" and muscular, this western man typically wears black cloth garments or leather armor. He has done his best to style his blonde hair to look like a famous performer. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He always tries to repair and not replace. It was this mentality that drove him into the Doctor business.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Days after completing his studies, news broke out that his hometown was attacked by brigands. Naill was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: He wants revenge against brigands; and several ex partners dislike his way of doing things and want revenge

Ideals: Athletic, Persistence. Bonds: Enemies, Military, Attractive. Occupation: Doctor

Voice: Hissing voice

Attributes [hide]

Naill Floshem, Male Elf Rogue 3
Medium (5'2") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)14 (+2) 17 (+3)17 (+3)
Skills Intimidation +5, Nature +4
Senses Passive Perception 13
Languages Common, Elven, Ignan, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Conrad Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears long strands of ruby and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears a wide-brimmed hat to cover his moderate length silver hair. His otherwise smooth face is marked with small tiny scars.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born on a small isolated farm. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting brigands, the young Conrad began to lead the lost caravan. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Retire the richest man in the south; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Nature, Enemies. Occupation: Gardener

Voice: Smooth and feminine

Attributes [hide]

Conrad Bradshaw, Male Human Rogue 1
Medium (5'1") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 10 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 18 (+4)11 (+0) 11 (+0)12 (+1)
Skills Animal Handling +2, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 20 gp. Deep green spinel (130 gp).


Social Check DCs


Nim Harper, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He carries with him a set of quarterstaffs, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His long black hair reaches down to his waist. His otherwise smooth face is marked with small tiny scars.

Personality: He has always had a great fascination with Half-Elven culture. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He comes from a rich western family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He tends to his Stableman job now, and dutifully fulfills any obligations he has.

Motivation: He desires power and/or immortality; and he is unsatisfied with his job

Ideals: Fighting, Philantrophist. Flaws: Racist. Bonds: Rich, Job, Adventurer. Occupation: Stableman

Voice: Russian accent

Attributes [hide]

Nim Harper, Male Half-Elf Commoner 15
Medium (4'9") Half-Elf, Neutral Good (CR 15)
Armor Class 12
Hit Points 30 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)14 (+2) 11 (+0)13 (+1)
Skills Performance +6, Persuasion +6
Senses Passive Perception 10
Languages Common, Elven, Ignan, Auran
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2

Possessions: 2000 gp.


Social Check DCs


Adran Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair, while still mostly white, has prominent grey streaks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He will rave to anyone who will listen. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born in a small village he learned the ways of the warrior from his father. As a young adult he joined a group advocating for an improvement in Elven conditions. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adran fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world

Ideals: Logical, Fighting. Flaws: Insane, Racist. Bonds: Attractive. Occupation: Mayor

Voice: Tuts and clicks tongue

Attributes [hide]

Adran Xiloscient, Male Elf Commoner 5
Medium (4'7") Elf, Neutral Good (CR 5)
Armor Class 13
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)15 (+2) 13 (+1)16 (+3)
Skills Investigation +5, Stealth +6
Senses Passive Perception 11
Languages Common, Elven, Goblin, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 200 gp. Old masterpiece painting (1400 gp). A pair of silk slippers encrusted with tiny pearls. (130 gp). 1 Buckler. 1 Full Plate. 1 Banded mail.


Social Check DCs

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