Einkil Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a violet costume with the symbols of the sun god on his torso. His white hair, when down, is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is extraordinarily eccentric. He invites people to come help in his community garden.
History: He was born in the south. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now spends his time doing works of charity.
Motivation: Wants to work out more often; and money/treasure
Ideals: Philantrophist, Athletic. Flaws: Insane. Bonds: Immigrant, Rich. Occupation: Apothecary
Voice: Draws out vowels
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 8)
Armor Class 11
Hit Points 63 (8d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 16 (+3) | 17 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Gnoll, Orc
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
Possessions: 1500 gp. Carnelian (70 gp). Alexandrite (200 gp). Blue quartz (13 gp). Violet garnet (200 gp). Rhodochrosite (13 gp). 1 Minor magic item.
Amûg Chatham, Male Half-Orc [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a simple burlap shirt and baggy pants. He conceals his longsword with his veritable burlap sack of a shirt. He keeps his white hair in a pixie cut. He is baby faced.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a great chef.
History: He was born in the south, but his parents moved at a very young age to the north. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He has been saving his money to try and buy his sister's freedom.
Motivation: He wants to get laid; and he has a crush on the local stableman
Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Family, Has a crush. Occupation: Barkeep
Voice: Speaks in third person
Attributes [hide]
Medium (6'4") Half-Orc, Neutral Evil (CR 4)
Armor Class 12
Hit Points 25 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 16 (+3) | 8 (-1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 400 gp.
Bucklal Smoothhands, Male Halfling [Permalink]
Personal [hide]
Description: This man wears a fine chain shirt which he covers with violet colored cloaks and clothing. He is muscular with a powerful set of arms. His long golden hair is drawn into a two foot long braid. He has gleaming, smiling blue eyes.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is skeptical of what others tell him and is slow to trust.
History: When he was but 3 years old his parents immigrated from the east. He took every job he could get his hands on, but the opportunities for Halflings in the east were limited. He is untrained/undisciplined, which makes him dangerous.
Motivation: Meet up once more with his childhood friend; and obtaining odd cultural halfling artifacts is his passion
Ideals: Philantrophist. Flaws: Shy, Insane. Bonds: Immigrant, Adventurer. Occupation: Sellsword
Voice: Stutters
Attributes [hide]
Small (3'3") Halfling, Chaotic Good (CR 15)
Armor Class 12
Hit Points 100 (15d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Gnome, Goblin
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
Possessions: 4000 gp. Smoky quartz (20 gp). Silver pearl (110 gp). Aquamarine (600 gp). Pink pearl (110 gp). Freshwater pearl (14 gp). Emerald (1200 gp). Red garnet (110 gp). Fiery yellow corundum (1200 gp). Bloodstone (20 gp). Aquamarine (600 gp). Violet garnet (600 gp). Amethyst (110 gp). Alexandrite (600 gp). Amethyst (110 gp). Sardonyx (20 gp). Alexandrite (600 gp).
Three Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: He has a large black mantle and cape that has been intricately interwoven into his tan robe, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. His gray fur is thinning but still full. His green eyes lackadaisically let the world flow into them.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He never wears the same outfit twice, unless he absolutely has to.
History: He got into the Brewer business at a young age. Like his father and his sister before him, after school he went straight into learning to become a Brewer. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Sabotage a competitor; and he is currently in port desperately looking for someone to get him out
Ideals: Artistic. Bonds: Job, Adventurer, Slave. Occupation: Brewer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'5") Tabaxi, Neutral Good (CR 7)
Armor Class 13
Hit Points 56 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 16 (+3) | 17 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Auran, Aquan
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 |
Possessions: 400 gp. Lapis lazuli (4 gp).
Nalral Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. His attire stands in sharp contrast to his morningstar, which is beautifully polished and possesses an ornate carving of a skull on it. His hair is long and golden with streaks of silver, and is pulled back with small green clips. His beard is silver, braided, and well cared for. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Aggressive, abrasive, and angry, Nalral embodies much of what other species detest in the Dwarves. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was born into a rich family. His mother was a mechanic, and taught him how to fix just about anything. After a long history of fighting, Nalral and his spouse have recently divorced.
Motivation: To unite with his sister; and he has money and likes to spend it
Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Family, Rich. Occupation: Bookbinder
Voice: Low and grunting
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 7)
Armor Class 12
Hit Points 75 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 20 (+5) | 13 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Goblin
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.
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