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Advanced [show]


Trail Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'1" has a big stupid grin on his face most of the time. He wears baggy white pantaloons and a brown scarf. He has moderate length red fur. He has several tiny emerald earrings on each ear.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Further expansion of business; and he has money and likes to spend it

Flaws: Disease. Bonds: Rich, Job, Has a crush, Adventurer. Occupation: Shepherd

Voice: Speaks like tongue is numb

Attributes [hide]

Trail Of Passion, Male Tabaxi Sorcerer 7
Medium (6'1") Tabaxi, Neutral Good (CR 7)
Armor Class 13
Hit Points 43 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)15 (+2) 12 (+1)18 (+4)
Skills Arcana +5, Investigation +5
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666400

Possessions: 1000 gp.


Social Check DCs


Kriv Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: A moderately attractive man, he likes to wear white tank tops with blue pants. His crest is short and gold. He wears large thick round spectacles.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. As long as the job gets done he does not care how it got done.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He went to a religious school and was inspired by the priests there in charitable deeds. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: His religion dominates his actions.

Ideals: Persistence, Professionalism, Gifted. Bonds: Attractive, Religious. Occupation: Dyer

Voice: Russian accent

Attributes [hide]

Kriv Esstyrlynn, Male Dragonborn Ranger 11
Medium (6'1") Dragonborn, Lawful Evil (CR 11)
Armor Class 11
Hit Points 75 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)15 (+2) 9 (-1)11 (+0)
Skills Intimidation +4, Survival +3
Senses Passive Perception 9
Languages Common, Gnoll, Gnome
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


River Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he typically wears black cloth garments or leather armor. He keeps his beige fur in a pixie cut. His copper eyes are slightly larger than normal.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is skeptical of what others tell him and is slow to trust.

History: He served in the navy to pay for his family's outstanding loans. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Regain custody of his daughter; and he wants nothing more than to rejoin the army

Flaws: Antagonistic, Shy. Bonds: Military, Rich, Family. Occupation: Merchant

Voice: Speaks in third person

Attributes [hide]

River Of Ivory, Male Tabaxi Warrior 7
Medium (5'4") Tabaxi, True Neutral (CR 7)
Armor Class 11
Hit Points 47 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)11 (+0) 14 (+2)16 (+3)
Skills Persuasion +6, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 8000 sp. Finely wrought small gold bracelet (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Embroidered silk and velvet mantle with numerous moonstones (1900 gp). Silver chalice with lapis lazuli gems (160 gp).


Social Check DCs


Qemuel Dread, Male Tiefling [Permalink]

Personal [hide]

Description: This western man wears a fancy yellow suit. His clothes are grease stained in places. His hair is purple and curly. His eyes, though not visible through his cowl, are red.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He pushes his goals aggressively. He is also a coward if confronted.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His first spouse was a Performer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his brother recently and the two have been together since.

Motivation: He is wracked by social anxiety; and marry his brother to traveling adventurers

Ideals: Artistic. Flaws: Fearful. Bonds: Attractive, Poor, Immigrant, Family. Occupation: Servant

Voice: Pronounces difficult words wrong

Attributes [hide]

Qemuel Dread, Male Tiefling Druid 5
Medium (5'4") Tiefling, True Neutral (CR 5)
Armor Class 13
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)9 (-1) 12 (+1)17 (+3)
Skills Acrobatics +6, Athletics +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 100 gp.


Social Check DCs


Fargrim Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he usually wears his violet robe and has his longbow always slung over his shoulder. His silver hair, when down, is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in the north to a Map Maker, Fargrim learned a great deal about his father's area of expertise. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He ran away from his former home and has been making his living as a Map Maker for the past few years.

Motivation: To share knowledge with the world; and to be a performer again

Ideals: Joker, Fighting, Logical. Bonds: Job, Nature. Occupation: Map Maker

Voice: Spits and sputters

Attributes [hide]

Fargrim Orcfoe, Male Dwarf Commoner 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)12 (+1) 9 (-1)10 (+0)
Skills Deception +2, Nature +3
Senses Passive Perception 9
Languages Common, Dwarven, Aquan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1200 sp. 1 Darkwood Buckler.


Social Check DCs

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