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Advanced [show]


Bulzo Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: He likes to wear brown tank tops with grey pants. He carries a battered whip and tarnished mace as well. He keeps his long red hair kept up in a rat tail. He has a tattooed face.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. He misses his home and complains about the freezing weather, even in summer.

History: Born in a small village he learned the ways of the warrior from his mother. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting, Justice. Flaws: Ugly. Bonds: Immigrant, Enemies. Occupation: Bowyer

Voice: Speaks with squeezed throat

Attributes [hide]

Bulzo Whispermouse, Male Halfling Aristocrat 2
Small (3'4") Halfling, Lawful Good (CR 2)
Armor Class 14
Hit Points 9 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 8 (-1)10 (+0) 13 (+1)15 (+2)
Skills Religion +2, Stealth +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 230 gp. 1 Half-Plate.


Social Check DCs


Emerald Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His fur is cut close to his head. His thin eyebrows rest above his beady yellow eyes.

Personality: This man loves dancing and to teach people dancing more than just about anything. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Emerald was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Emerald's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Doesn't want to be a Stylist and was forced into it by his family; and to unite with his sister

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Rich, Family. Occupation: Stylist

Voice: Uses sign language

Attributes [hide]

Emerald Of Shadows, Male Tabaxi Ranger 10
Medium (6'0") Tabaxi, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 62 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)15 (+2) 17 (+3)13 (+1)
Skills History +6, Insight +7
Senses Passive Perception 13
Languages Common, Aquan, Auran
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501100

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Halimath Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His skin is fair and his fingers are delicate and long. He has a very tight haircut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is skeptical of what others tell him and is slow to trust.

History: He was raised in a forest tribe. Halimath abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He desires power and/or immortality; and he's looking for his big break

Flaws: Antagonistic, Shy. Bonds: Poor, Nature, Adventurer. Occupation: Stylist

Voice: Low rumbling, strings words together

Attributes [hide]

Halimath Ofandrus, Male Elf Barbarian 13
Medium (4'9") Elf, Chaotic Good (CR 13)
Armor Class 13
Hit Points 95 (13d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)11 (+0) 15 (+2)15 (+2)
Skills Athletics +6, History +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +4

Possessions: 700 pp. Silver pearl (120 gp). Citrine (80 gp). Freshwater pearl (13 gp). Hematite (13 gp). Golden yellow topaz (400 gp).


Social Check DCs


Aelar Berevan, Male Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is always cut to a buzz. He is baby faced.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. As long as the job gets done he does not care how it got done.

History: The child of a Miller, who enjoyed hunting, Aelar was taken on many hunting expeditions. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To reunite with his absent mother.

Ideals: Professionalism. Flaws: Shy. Bonds: Poor, Nature, Family. Occupation: Ploughman

Voice: French accent

Attributes [hide]

Aelar Berevan, Male Elf Sorcerer 11
Medium (4'8") Elf, Neutral Good (CR 11)
Armor Class 14
Hit Points 31 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 11 (+0)12 (+1) 13 (+1)14 (+2)
Skills Athletics +8, Intimidation +6
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +8 / 3d8+4, Ranged +8 / 3d8+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666

Possessions: 1800 gp. Black velvet mask with numerous citrines (40 gp). Old masterpiece painting (1300 gp). Embroidered and bejeweled glove (2000 gp). Carved bone or ivory statuette (100 gp).


Social Check DCs


Fabien Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His attire stands in sharp contrast to his shortspear, which is beautifully polished and possesses an ornate carving of a butterfly on it. He has blonde hair. His face is scarred and worn.

Personality: Fabien speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He plays an instrument quite well.

History: Sold as a small child to a wizard, Fabien was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Artistic. Flaws: Ugly, Fearful. Bonds: Mentor. Occupation: Courier

Voice: Soft and mumbly

Attributes [hide]

Fabien Humplebumple, Male Gnome Ranger 10
Small (3'7") Gnome, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 67 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)14 (+2) 15 (+2)14 (+2)
Skills Animal Handling +6, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Gnome, Orc, Abyssal
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 2400 gp.


Social Check DCs

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