Tomi Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: He wears just a red suit. His skin is fair and his fingers are delicate and long. His hair is long and blonde with streaks of white, and is pulled back with small red clips. His beard is white, braided, and well cared for. His thin eyebrows rest above his beady hazel eyes.
Personality: He is very quiet and rarely speaks above a whisper. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: From birth he was tutored by a cruel and relentless mentor. Tomi liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army; and he loathes his own lifestyle
Flaws: Ugly, Shy. Bonds: Military, Mentor, Nature. Occupation: Scribe
Voice: Sleepy voice
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 48 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Aquan, Draconic
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +5
Possessions: 300 gp.
Mozikth Shestendeliath, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is dressed in a clean tan cloak covering his clean studded leather. He wears his white crest up. His gold eyes have a joyful gleam in them most of the time.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: His parents moved while he was still in utero so he is the first generation to be born here. Because his father participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his mother from journeying east to reunite his family. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it.
Flaws: Antagonistic, Shy. Bonds: Attractive, Immigrant, Enemies. Occupation: Jeweler
Voice: Switch between two voices
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Evil (CR 3)
Armor Class 13
Hit Points 26 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 16 (+3) | 8 (-1) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1300 sp.
Cloak Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He does not wear sleeves and tends to eschew shirts when he can avoid it. His long black fur is drawn into a two foot long braid. His ears are large.
Personality: He is witty, but his monotone delivery comes off as unnerving He is skeptical of what others tell him and is slow to trust.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his 18th year, his parents were killed by a dire rats raid, leaving Cloak alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Cloak was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.
Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge
Ideals: Joker, Gifted. Flaws: Ugly, Shy. Bonds: Enemies. Occupation: Barrister
Voice: Timid voice
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Good (CR 10)
Armor Class 13
Hit Points 90 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 15 (+2) | 11 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
Possessions: 1500 gp.
Medrash Hashphronyxadyn, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears a green cloak and cross-gartered red stockings. His crest is greying and his face has many wrinkles. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He can speak with the recently deceased. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was raised in a forest tribe. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He now travels the world, in search of power and loot.
Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes
Ideals: Gifted, Impeccable. Flaws: Addict. Bonds: Nature, Adventurer. Occupation: Slave Trader
Voice: Italian accent
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 86 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
Possessions: 390 pp. Coral (120 gp). Rhodochrosite (7 gp). 1 Minor magic item.
Alston Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is cut close to his head. His eyes are blue.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He comes from a rich northern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was always very intelligent and has formed a secret society of freemasons.
Motivation: He is greedy; and he is wracked by social anxiety
Flaws: Antagonistic, Fearful, Secretive. Bonds: Rich. Occupation: Miller
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
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