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NPC Generator

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Advanced [show]


Maagog Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'8" has a big stupid grin on his face most of the time. He wears a black vest and prefers green and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His crest, while still mostly blue, has prominent grey streaks. His eyes are likewise gold.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is lazy, self-centered, vain, and jealous.

History: He was raised by priests from a young age. He helped his father out around the business and became quite the natural. He inherited the family business which he has now maintained for 6 years.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Ugly, Selfish. Bonds: Job, Religious, Mentor. Occupation: Mercenary

Voice: Low range voice

Attributes [hide]

Maagog Vangdondalor, Male Dragonborn Warrior 8
Medium (6'8") Dragonborn, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 62 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)14 (+2) 13 (+1)12 (+1)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Abyssal, Goblin
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3

Possessions: 140 pp. Deep blue spinel (1600 gp). Deep blue spinel (1600 gp). Smoky quartz (40 gp). Smoky quartz (40 gp). Jasper (40 gp). Rock crystal (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Henry Camden, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears suspenders and violet workpants. His shirt is brown, and he wears a heavy violet leather apron most of the time. He wears a colorful flower in his golden hair. His fair skin shows little sign of his aristocratic breeding.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Days after completing his studies, news broke out that his hometown was attacked by illithids. Henry was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: Many illithids want him driven away; and he is wracked by social anxiety

Flaws: Emotional, Fearful. Bonds: Attractive, Religious, Enemies. Occupation: Miner

Voice: Shortens vowels

Attributes [hide]

Henry Camden, Male Human Monk 7
Medium (6'2") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 52 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)16 (+3) 13 (+1)17 (+3)
Skills Perception +4, Stealth +3
Senses Passive Perception 13
Languages Common, Terran, Goblin, Halfling
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eldon Dunben, Male Gnome [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is light but he possesses many blue ritualistic tattoos. He dresses in collared shirts and wears a proper scarf over his head. His red hair is cut short with large spiked bangs in the front. This gray eyed northerner is not easily forgotten.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was raised in a white middle class family as the only child. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Someone believes him a fraud; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Justice. Flaws: Mundane. Bonds: Attractive, Criminal record, Enemies. Occupation: Butcher

Voice: Scottish accent

Attributes [hide]

Eldon Dunben, Male Gnome Bard 4
Small (3'2") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 27 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)17 (+3) 10 (+0)14 (+2)
Skills History +5, Insight +2
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Aquan, Goblin
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 14000 sp. 1 Minor magic item.


Social Check DCs


Chem Clandestine, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a black broad hat and black clothes. His black hair is singed and shortened. His eyes are a pleasant white.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born into a rich family. Chem was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Chem decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Sabotage a competitor; and seeks redemption

Ideals: Joker. Flaws: Ugly, Impulsive. Bonds: Rich, Criminal record, Job. Occupation: Jeweler

Voice: Smooth and feminine

Attributes [hide]

Chem Clandestine, Male Tiefling Monk 7
Medium (6'10") Tiefling, Neutral Evil (CR 7)
Armor Class 12
Hit Points 49 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)15 (+2) 13 (+1)17 (+3)
Skills Arcana +5, Performance +6
Senses Passive Perception 11
Languages Common, Sylvan, Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1200 gp. Eyepatch with mock eye of sapphire and moonstone (700 gp). Silver comb with moonstones (500 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alberich Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'1" and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His right leg appears badly burned and disfigured. His auburn hair is kept up in a ponytail inside a small hat. His brown eyes have a joyful gleam in them most of the time.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has all his life been fascinated with writing.

History: The child of northern immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Dwarves in the north were limited. He then took over the family business and is one of the better Fletcher for hire.

Motivation: To unite with his sister; and find a way to reverse the transformation of his sister

Ideals: Optimist, Artistic. Bonds: Immigrant, Job, Family. Occupation: Fletcher

Voice: Prounounces S like Z

Attributes [hide]

Alberich Strakeln, Male Dwarf Fighter 1
Medium (4'1") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)14 (+2) 17 (+3)13 (+1)
Skills Nature +4, Persuasion +3
Senses Passive Perception 13
Languages Common, Dwarven, Aquan, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 600 sp. 1 Small steel mirror.


Social Check DCs

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