Cockaby Glittergem, Male Gnome [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a green collared shirt and pastel pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. His auburn hair is still thick. His eyes are a pleasant brown.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: His father raised him in a mountain cabin. Like his mother and his sister before him, after school he went straight into learning to become a Engraver. He has drifted from career to career and currently works as a Engraver.
Motivation: He is currently in port desperately looking for someone to get him out; and wants to open a new tavern
Flaws: Terse. Bonds: Religious, Nature, Job, Slave. Occupation: Engraver
Voice: Prounounces S like Z
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 14)
Armor Class 12
Hit Points 125 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 19 (+4) | 8 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 6000 gp. Azurite (9 gp). Deep blue spinel (1100 gp). Banded agate (9 gp). Black opal (1400 gp). Red-brown spinel (50 gp). Aquamarine (1100 gp). Violet garnet (1100 gp). Amber (50 gp). Alexandrite (1100 gp). Golden yellow topaz (1100 gp). Freshwater pearl (9 gp). Citrine (20 gp). Silver pearl (50 gp). Malachite (9 gp). 1 Minor magic item. 1 Minor magic item.
Cory Upton, Male Human [Permalink]
Personal [hide]
Description: Standing 5'5", this man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is bald on top and has large brown tufts of hair around his ears. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Eccentric and domineering, Cory will drive conversation. He has a minor phobia of water and hates getting wet.
History: Born to a pair of adventurers, Cory grew up listening to his mother's many stories. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark
Ideals: Extrovert. Flaws: Ugly, Insane, Fearful. Bonds: Adventurer. Occupation: Carpenter
Voice: Pronounces O like U
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 11)
Armor Class 9
Hit Points 66 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 14 (+2) | 17 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Druidic, Abyssal, Gnoll
Attacks Melee +5 / 3d8+1, Ranged +3 / 3d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 350 pp. 1 Minor magic item. 1 Minor magic item.
Senteq Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: This late middle aged man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman and is in decent physical shape. His head has been shaved. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He loves telling others what to do and how they should feel about things. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.
Motivation: He is greedy.
Ideals: Opinionated, Extrovert. Flaws: Ugly, Addict. Bonds: Rich. Occupation: Stableman
Voice: Thin and wheezing
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 12)
Armor Class 14
Hit Points 45 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 15 (+2) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Gnome, Celestial, Auran
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 | 5 |
Possessions: 4000 gp. Rhodochrosite (13 gp). Red spinel (40 gp). Black star sapphire (400 gp). Sardonyx (50 gp). Obsidian (13 gp).
Chay Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a weathered and beat up set of banded mail beneath an oversized blue coat. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He has gray eyes.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He is a Deep Scion in disguise. He struck it rich when he found rare goods in large quantities. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Sabotage a competitor; and he desires power and/or immortality
Bonds: Attractive, Job, Adventurer, Rich. Occupation: Healer
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'4") Halfling, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 9 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 100 sp.
Mhurren Wellington, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a tight fitting black shirt and pants. His red hair is cut jaggedly and amateurishly. His gray eyes peer out from beneath his broad black hat.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He was born to a criminal king-pin and mafia family His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To get a good night's sleep; and he is being blackmailed/forced/etc and this influences his actions
Flaws: Shy, Insomniac. Bonds: Family, Criminal record, Rich. Occupation: Masseuse
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Evil (CR 7)
Armor Class 10
Hit Points 51 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 13 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc, Infernal
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
Possessions: Large well-done wool tapestry (400 gp). Large well-done wool tapestry (400 gp).
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