Ghash Dumph, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a simple black robe with grey stripes complete with hood. His hair is cut close to his head. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is able to make almost anything out of random pieces of junk.
History: Born to a poor family in the city he treasured whatever gifts he got. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He was granted necromantic powers by his dying brother.
Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc
Ideals: Philantrophist, Gifted. Flaws: Insane, Antagonistic. Bonds: Poor. Occupation: Sailor
Voice: Raspy
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Aquan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 300 gp.
Moon Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: He prefers to wear white clothing when he does not wear armor. He is portly but not overly obese. His cinnamon fur is singed and shortened. His otherwise smooth face is marked with small tiny scars.
Personality: He is irascible and easily irritated. He is skeptical of what others tell him and is slow to trust.
History: He was born to loving parents in a slum to the east. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Performer work with an outfit from a few towns over. Performer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He wants to get laid; and he's attracted to the pc
Flaws: Ugly, Antagonistic, Shy. Bonds: Poor, Job, Has a crush. Occupation: Performer
Voice: Creaky witch voice
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Evil (CR 17)
Armor Class 11
Hit Points 145 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 19 (+4) | 13 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 4 | 4 |
Possessions: 7000 gp. A delicate brass dragon egg (30 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp). A life-sized copper and silver statuette of a cockatrice. (30 gp). Solid gold idol (1200 gp). Jeweled gold crown (2000 gp). Golden circlet with four aquamarines (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Silver comb with moonstones (800 gp). A miniature golden chest with tiny emeralds lining the top (120 gp). Gold cup set with emeralds (4000 gp). Jeweled anklet (2000 gp). Embroidered and bejeweled glove (2000 gp). Sapphire pendant on gold chain (2400 gp). A large tome filled with over one hundred recipes written by a former royal chef. (120 gp). Brass mug with jade inlays (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Brass mug with jade inlays (600 gp).
Diggory Stafford, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man dresses in violet turtlenecks beneath a yellow coat with violet slacks. He has moderate length brown hair. He wears crescent spectacles with a black brim.
Personality: He hates gnolls. He views them as having robbed his home of its proper glory. When he's not drinking or sleeping the drinks off, he's doing painting.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Barrister arts, while his mother instructed him in etiquette, music and courtly manner. Cursed with unlife at a very young age, Diggory has worked very hard to control his curse. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Diggory was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.
Motivation: He wants to get laid; and money/treasure
Ideals: Artistic. Flaws: Disease. Bonds: Enemies, Rich, Has a crush. Occupation: Barrister
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 200 sp.
Arumawann Folkor, Male Gnome [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears a fancy blue suit. With a patchy golden beard and wild golden hair. He wears crescent spectacles with a black brim.
Personality: His tongue was cut out and he uses sign language. He is a logical person and will generally grow upset if things defy logic and science.
History: Sold as a small child to a necromancer, Arumawann was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From his teen years he was always beautiful and desirable, so people have always doted on him. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He wants revenge against brigands; and to share knowledge with the world
Ideals: Logical, Persistence. Flaws: Disease. Bonds: Attractive, Mentor, Enemies. Occupation: Stylist
Voice: Loud with bravado
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 35 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 9 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 gp.
Aerdeth Nailo, Male Elf [Permalink]
Personal [hide]
Description: This slender man stands about 5'1". He is constantly adorned with expensive silk clothing, often dyed in bright brown and tan, and wears rings and necklaces with large, colorful gems. His blonde hair is long and unkept. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is used to getting what he wants. In part because he is a meticulous planner.
History: The child of a Spy, who enjoyed hunting, Aerdeth was taken on many hunting expeditions. He moved from fad to fad and when he turned 15 he discovered poetry. He has achieved small success as a Detective.
Motivation: He is greedy.
Ideals: Professionalism, Artistic. Flaws: Ugly. Bonds: Rich, Job, Nature. Occupation: Detective
Voice: Boston accent
Attributes [hide]
Medium (5'1") Elf, Lawful Good (CR 11)
Armor Class 14
Hit Points 71 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 13 (+1) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 3d8+2, Ranged +8 / 3d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 |
Possessions: 2900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!