Two Llamas Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He carries with him a set of nunchakus, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He has dyed his greying beige fur a little too much giving a sharp beige color. His amber eyes dart from person to person.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Two Llamas was raised in a hard working conservative environment. A gifted student he started as a Actor, but he got bored and became a Beggar. He now owns his own business.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and sabotage a competitor
Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Poor, Job. Occupation: Beggar
Voice: Hissing voice
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 44 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 | 2 |
Possessions: 8000 sp.
Goroth Sharps, Male Half-Orc [Permalink]
Personal [hide]
Description: 6'6" and muscular, this southern man wears a green coat over a blue low-cut shirt, and a wide-brimmed hat upon his head. His brown hair is lengthy. His eyes, though not visible through his cowl, are amber.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He then took over the family business and is one of the better Fortune-teller for hire.
Motivation: To unite with his sister; and an old rival family wants him found
Ideals: Athletic, Gifted, Fighting. Bonds: Job, Family. Occupation: Fortune-teller
Voice: Scottish accent
Attributes [hide]
Medium (6'6") Half-Orc, Lawful Evil (CR 17)
Armor Class 13
Hit Points 124 (17d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 18 (+4) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 5d4+2, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 3 | 3 | 3 | 3 | 2 |
Possessions: 6000 gp. Brass mug with jade inlays (300 gp). Old masterpiece painting (2100 gp). Golden circlet with four aquamarines (5000 gp). Jeweled electrum ring (3000 gp). Old masterpiece painting (2100 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). A delicate silver chain set with a tourmaline (60 gp). Large well-done wool tapestry (300 gp). Gold dragon comb with red garnet eye (1300 gp). Gold dragon comb with red garnet eye (1300 gp). Brass mug with jade inlays (300 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (60 gp).
Thamior Teinithra, Male Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he dresses well, wearing grey shirts, loose pants, and blazers most of the time. His hair, while still mostly black, has prominent grey streaks. His fair skin shows little sign of his aristocratic breeding.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He served in the navy to pay for his family's outstanding loans. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Flaws: Mundane, Shy. Bonds: Attractive, Military, Criminal record. Occupation: Knight
Voice: Eastern European accent
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 1)
Armor Class 14
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 11 (+0) | 10 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
Possessions: Just what you see.
Brug Garfield, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a simple white robe with black stripes complete with hood. His brown hair is greying along the sides and has receded to reveal a widow's peak. His otherwise smooth face is marked with small tiny scars.
Personality: He is business-like. He takes instructions and follows them to the letter. Flattery will make him almost putty in your hands.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with lycanthropy at a very young age, Brug has worked very hard to control his curse. He hasn't been sleeping well lately.
Motivation: Wants to work out more often; and he is a bit of a kleptomaniac
Ideals: Athletic, Professionalism. Flaws: Selfish, Disease, Insomniac. Occupation: Marshal
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'2") Half-Orc, Neutral Good (CR 17)
Armor Class 9
Hit Points 76 (17d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 7 (-2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 16
Languages Orc
Attacks Melee +7 / 5d4+1, Ranged +5 / 5d4-1, Grapple +1
Possessions: 10000 gp. Chalcedony (30 gp). Jasper (30 gp). Blue quartz (11 gp). Red garnet (140 gp). Golden yellow topaz (800 gp). Malachite (11 gp). Moss agate (11 gp). Jasper (30 gp). Blue-white diamond (5000 gp). Golden yellow topaz (800 gp). Smoky quartz (30 gp). Fiery yellow corundum (900 gp). Fiery yellow corundum (900 gp). Hematite (11 gp). Malachite (11 gp). Black opal (900 gp).
Thradal Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: Standing 4'3", this man wears a white vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his white boots flare out at the collars. He has moderate length silver hair. His eyes are green and he is always smoking a pipe.
Personality: Confrontational and typically high on some drug or another. He does not believe in violence as a means to an end. He is a dedicated Sailor but believes his peers are too gung-ho.
History: He comes from a rich eastern family. His father had invested heavily in several trade routes and wanted him to inherit them. He then took over the family business and is one of the better Sailor for hire.
Motivation: He's repulsed by the PC; and balancing his hectic life and new sailor responsibilities is difficult
Ideals: Pacifist. Flaws: Addict, Antagonistic. Bonds: Rich, Job. Occupation: Sailor
Voice: Low and grunting
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 17 (+3) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 320 gp.
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