Gerald Mitchell, Male Human [Permalink]
Personal [hide]
Description: He sports tan clothing, slightly heavier than average wear. He is portly but not overly obese. He wears his hair in dreadlocks. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born on a small isolated farm. His homeland was ravaged by war and he spent much of his life rebuilding it. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To clean up the streets; and to protect his home
Ideals: Justice. Flaws: PTSD. Bonds: Guardian, Nature, Rich. Occupation: Soapmaker
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 33 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 10 pp. 1 Minor magic item.
Kilvar Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: This man tends to wear a tan poncho over his likewise colored trousers and shirt. He has a penchant for wearing a ring with an oversized emerald on his left hand. His black hair is knotted and matted. His gray eyes peer out from beneath his small tan hat.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He invites people to come help in his community garden.
History: Kilvar lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Assassin, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Since then, he has sought to make the best of life.
Motivation: An old rival family wants him found; and wants to have a good time and be beloved
Ideals: Philantrophist, Optimist. Flaws: Greedy. Bonds: Rich, Family. Occupation: Herbalist
Voice: Jittery and nervous
Attributes [hide]
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 13 (+1) | 10 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 120 gp. 1 Masterwork Common Melee.
Mord Sherwood, Male Half-Orc [Permalink]
Personal [hide]
Description: This man wears skinny pants and wears a tan and white robe with the hood down. He is muscular with a powerful set of arms. He has moderate length golden hair. His face is covered beneath a completely black helmet.
Personality: He is witty, but his monotone delivery comes off as unnerving He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Roofer, but doesn't like to broadcast it.
Motivation: Sabotage a competitor.
Ideals: Joker, Entrepeneur. Bonds: Rich, Job. Occupation: Priest
Voice: Soft and melodious
Attributes [hide]
Medium (5'0") Half-Orc, Neutral Good (CR 4)
Armor Class 9
Hit Points 22 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 13 (+1) | 9 (-1) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 500 gp.
Einkil Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears long strands of topaz and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His head has been shaved. He wears a mask on his face.
Personality: Cocky and sure of himself, he believes he is the best Servant born in the past three hundred years. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Einkil was raised in a hard working conservative environment. He has chosen to use the inheritance that was left to him frivolously. He's also a talented Marshal, but doesn't like to broadcast it.
Motivation: He'd like to take his coworkers down a peg; and further expansion of business
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Rich, Job. Occupation: Servant
Voice: Posh accent
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 9000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Silver ewer (20 gp). Solid gold idol (300 gp). 1 Masterwork Common Melee.
Amnon Open, Male Tiefling [Permalink]
Personal [hide]
Description: 6'9" and lanky with angular features, he is an attractive figure. He is dressed in earthy colors with a black and tan handkerchief worn on his right side. His dark red hair has been sun bleached extensively. He wears round tiny glasses practically rammed into his face.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He takes great joy in being the best Stylist in town.
History: Born to a poor family in the city he treasured whatever gifts he got. A gifted student he started as a Hunter, but he got bored and became a Stylist. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He'd like to take his coworkers down a peg; and tiefling compassion
Flaws: Terse, Racist. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Stylist
Voice: Sore throat, cough
Attributes [hide]
Medium (6'9") Tiefling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 17 (+3) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Giant, Auran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 sp.
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Their contribution stands as a beacon of hope for all adventurers!
