Elaim Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a red shirt with thin grey vertical stripes and yellow pants. He wears a Stetson hat to hide his balding. His half smiles and hazel eyes are beguiling and draw you in.
Personality: Elaim wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: The child of southern immigrants he idolized his father. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He moves from town to town, unable to find a place to settle.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Ideals: Disciplined, Impeccable. Bonds: Immigrant, Attractive, Religious. Occupation: Spy
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'4") Dwarf, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 26 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 13 (+1) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 15
Languages Common, Dwarven, Elven
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
Possessions: Black star sapphire (1100 gp). Amber (110 gp). 2 Smokesticks. 1 Alchemist’s fire.
Ortegar Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. He carries with him a set of shortbows, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His red hair is kept up in a ponytail inside a broad hat. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is witty, but his monotone delivery comes off as unnerving He is able to fit into much smaller and tighter spaces than normal.
History: Born in a small village he learned the ways of the warrior from his father. His parents enrolled him in a Aristocrat school at a young age so that he could practice his druidic talents. He was granted druidic powers by his dying brother.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is a bit of a kleptomaniac
Ideals: Fighting, Joker, Gifted. Flaws: Addict. Bonds: Attractive. Occupation: Spy
Voice: Stutters
Attributes [hide]
Small (3'3") Halfling, Lawful Evil (CR 14)
Armor Class 14
Hit Points 52 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 9 (-1) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Dwarven
Attacks Melee +7 / 4d6+2, Ranged +8 / 4d6+3, Grapple +3
Possessions: 700 pp. Cloth of gold vestments (130 gp). Gold dragon comb with red garnet eye (1000 gp). A silver and pearl hairclip (60 gp). Gold music box (4000 gp). Brass mug with jade inlays (500 gp). Large well-done wool tapestry (500 gp). Silver comb with moonstones (300 gp). An abacus with copper, silver and gold markers (130 gp). Embroidered silk and velvet mantle with numerous moonstones (1100 gp). A miniature golden chest with tiny emeralds lining the top (130 gp). Jeweled anklet (4000 gp). 1 Medium magic item.
Alberich Glanhig, Male Dwarf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a weathered and beat up set of banded mail beneath an oversized tan coat. He has shaved his head bald. His thin eyebrows rest above his beady blue eyes.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. Alberich enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Alberich was born the youngest of three triplets. In his 14th year, his parents were killed by a goblins raid, leaving Alberich alone in the world. After a stint in an orphanage, he was adopted. He has since lost track of the people in his past.
Motivation: Find a way to reverse the transformation of his sister; and his name or reputation has been wronged in the past by goblins, and he desires to right it
Flaws: Ugly, Hedonist. Bonds: Family, Enemies. Occupation: Body Guard
Voice: Russian accent
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 370 gp. Large well-done wool tapestry (300 gp). Brass mug with jade inlays (300 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp).
Paelias Othronus, Male Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He dresses well, wearing tan shirts, loose pants, and blazers most of the time. He is an epitome of beauty. His black hair is cut short with large spiked bangs in the front. He has several tiny aquamarine earrings on each ear.
Personality: Paelias is depressed about a lot of things. He tends to be a nihilist. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. After coming to the age of reason, Paelias took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by lycanthropy.
Motivation: He is wracked by social anxiety.
Ideals: Gifted. Flaws: Depressed, Fearful. Bonds: Attractive, Rich. Occupation: Sculptor
Voice: Farmer accent
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 4)
Armor Class 12
Hit Points 16 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 11 (+0) | 11 (+0) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
Possessions: 10000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Habor Anarchy, Male Tiefling [Permalink]
Personal [hide]
Description: He stands about 5'2" and wears dark leathers with embroidery. His right leg appears badly burned and disfigured. His hair is dark red and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is overprotective of those who hire his services. He takes great joy in being the best Bellfounder in town.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Bellfounder for hire.
Motivation: Sabotage a competitor.
Flaws: Insomniac. Bonds: Guardian, Job, Immigrant. Occupation: Bellfounder
Voice: Soft and mumbly
Attributes [hide]
Medium (5'2") Tiefling, True Neutral (CR 12)
Armor Class 10
Hit Points 58 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 10 (+0) | 16 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Elven
Attacks Melee +8 / 3d10+4, Ranged +4 / 3d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 1 | 0 |
Possessions: 2000 gp. Golden yellow topaz (400 gp). Aquamarine (400 gp). Freshwater pearl (7 gp). Smoky quartz (80 gp).
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