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NPC Generator

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Advanced [show]


Thervan Mundy, Male Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender man dresses well, typically a more casual-formal manner. His hair is greying and his face has many wrinkles. He tend to wears goggles to shield his eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was raised in a island tribe. His parents enrolled him in a Druid school at a young age so that he could practice his martial talents. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He feels that his past leaves him morally obligated to help; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Criminal record, Nature. Occupation: Sailor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Thervan Mundy, Male Half-Elf Druid 5
Medium (5'6") Half-Elf, True Neutral (CR 5)
Armor Class 14
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 15 (+2)12 (+1) 15 (+2)8 (-1)
Skills History +4, Medicine +5
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 500 gp. Lapis lazuli (6 gp). 1 Minor magic item.


Social Check DCs


Thradal Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a shirt that is too small, which lets his gut show, with a ratty red coat over it. He has wavy red hair. He has a tattooed face.

Personality: He is witty, but his monotone delivery comes off as unnerving The war was a terrible time for him, and Thradal does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Thradal and his spouse have recently divorced.

Motivation: He feels kind of lost in life; and he's repulsed by the pc

Ideals: Joker. Flaws: Ugly, Depressed, Antagonistic. Bonds: Military. Occupation: Bather

Voice: Soft and melodious

Attributes [hide]

Thradal Burrowfound, Male Dwarf Monk 1
Medium (4'5") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)10 (+0) 10 (+0)14 (+2)
Skills Arcana +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Adelard Kimberley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a tan collared shirt and grey pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. He keeps his auburn hair in a flapper bob. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He dislikes all the random violence that takes place in the west. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: His father raised him in a mountain cabin. Adelard was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Adelard decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Pacifist. Bonds: Immigrant, Attractive, Criminal record, Nature. Occupation: Roofer

Voice: Mousy voice

Attributes [hide]

Adelard Kimberley, Male Human Barbarian 1
Medium (5'4") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)10 (+0) 11 (+0)13 (+1)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 160 gp.


Social Check DCs


Shadow In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with broad hat. He carries with him a set of sais on his belt, each one with a amethyst on the hilt. He wears a colorful flower in his white fur. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He can speak with the recently deceased. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shadow fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is not mentally stable, and does not behave rationally; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting, Gifted. Flaws: Insane. Bonds: Attractive, Criminal record. Occupation: Sculptor

Voice: Spanish accent

Attributes [hide]

Shadow In the Wind, Male Tabaxi Monk 13
Medium (6'2") Tabaxi, Lawful Evil (CR 13)
Armor Class 12
Hit Points 79 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)15 (+2) 14 (+2)17 (+3)
Skills Investigation +6, Persuasion +7
Senses Passive Perception 12
Languages Common, Terran, Dwarven
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2

Possessions: 1000 pp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Gold dragon comb with red garnet eye (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zunn Clapham, Male Half-Orc [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He has the majority of his body covered in plate, marred by beers. His golden hair is unkempt and raggedy. His green eyes dart from person to person.

Personality: A deeply religious man he believes everything happens for a reason. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. When money was particularly tight he was walking through alleys when he overheard a Animal Trainer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and he wants to get laid

Flaws: Ugly, Secretive. Bonds: Poor, Religious. Occupation: Animal Trainer

Voice: Forgets to breathe while speaking

Attributes [hide]

Zunn Clapham, Male Half-Orc Warrior 15
Medium (5'1") Half-Orc, Neutral Good (CR 15)
Armor Class 11
Hit Points 106 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)13 (+1) 15 (+2)10 (+0)
Skills Medicine +7, Survival +7
Senses Passive Perception 12
Languages Common, Orc, Celestial
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2

Possessions: 2000 gp. 1 Medium magic item.


Social Check DCs

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