Raymond Gracey, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He is very pretty but has cold, dead eyes.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: The child of southern immigrants he idolized his mother. He struck it rich when he found rare goods in large quantities. He moves from town to town, unable to find a place to settle.
Motivation: Balancing his hectic life and new Interpreter responsibilities is difficult.
Ideals: Opinionated. Bonds: Rich, Attractive, Job, Immigrant. Occupation: Interpreter
Voice: Loud with bravado
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 21 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 11 (+0) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 |
Possessions: 100 gp. 1 Minor magic item.
Jabbie Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is dressed in earthy colors with a black and grey handkerchief worn on his right side. His hair is white and very short. He has blue eyes and a black hat with a grey feather.
Personality: He is a Sailor first and foremost. He believes firmly that knowledge should be universal. The war was a terrible time for him, and Jabbie does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Born in the north his family was never financially stable. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has drifted from career to career and currently works as a Sailor.
Motivation: Retire the richest man in the north.
Ideals: Entrepeneur. Flaws: Depressed. Bonds: Immigrant, Job, Military, Poor. Occupation: Sailor
Voice: Spits and sputters
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 4)
Armor Class 10
Hit Points 25 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 17 (+3) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 70 pp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). A miniature golden chest with tiny emeralds lining the top (80 gp). Large well-done wool tapestry (400 gp). 1 Minor magic item.
Lûgnak Kendall, Male Half-Orc [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he usually wears his tan robe and has his club always slung over his shoulder. He has done his best to style his white hair to look like a famous performer. His green eyes dart from person to person.
Personality: He exudes charisma. He is a tour de force of persuasion. He plays an instrument quite well.
History: Lûgnak was born with his father's beautiful face. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He struck the Sculptor job and began his own company from there.
Motivation: He desires power and/or immortality; and he wants to meet his childhood hero
Ideals: Artistic. Bonds: Attractive, In love, Job, Adventurer. Occupation: Sculptor
Voice: Smoker's lung
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Good (CR 4)
Armor Class 12
Hit Points 15 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 11 (+0) | 12 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Celestial
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
Possessions: 30 pp. 1 Minor magic item.
Jabbie Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: This man wears suspenders and grey workpants. His shirt is green, and he wears a heavy grey leather apron most of the time. He has a penchant for wearing a ring with an oversized topaz on his right hand. His chestnut hair is smooth and relatively long. His ears are large.
Personality: He has a massive crush on the younger sibling of the Fisher who has hired him part-time. He also is a firm believer in the manly ideal.
History: Sold as a small child to a slaver, Jabbie was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has built up a small fortune and can afford his own way.
Motivation: He has a crush on the local Engraver; and wants a kiss
Flaws: Ugly, Impulsive. Bonds: Rich, Has a crush, Mentor. Occupation: Fisher
Voice: Soft and mumbly
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Terran, Infernal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4
Possessions: 140 gp. 1 Half-Plate.
Diggory Pickering, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears tattered old clothes. He has a very tight haircut. He has hazel eyes and a black hat with a green feather.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He also has developed a complete distrust of the Sculptor profession.
History: Diggory was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Cook for the past few years.
Motivation: Expand his business; and wants to open a new tavern
Flaws: Ugly, Depressed. Bonds: Job, Poor, Adventurer. Occupation: Cook
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 120 gp.
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Their contribution stands as a beacon of hope for all adventurers!