Theren Floshem, Male Elf [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He likes to wear ponchos typically of a light brown in addition to tight pants. His brown hair is greying along the sides and has receded to reveal a widow's peak. His green eyes peer out from beneath his small brown hat.
Personality: He is very quiet and rarely speaks above a whisper. He is harsh and unforgiving.
History: He was born several months after his mother was called into army service. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Servant work with an outfit from a few towns over. Servant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.
Motivation: To pay off his debts; and he'd like to take his coworkers down a peg
Flaws: Ugly, Shy, Antagonistic. Bonds: Military, Job, Debt. Occupation: Servant
Voice: Rolls R's
Attributes [hide]
Medium (5'0") Elf, Neutral Good (CR 3)
Armor Class 15
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 20 (+5) | 10 (+0) | 15 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Goblin
Attacks Melee +2 / 1d8+0, Ranged +7 / 1d8+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 11000 cp. Rose (20 gp).
Aura Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a pastel suit, red shirt, and white tie. He carries with him a set of bastard swords, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His yellow fur is knotted and matted. His eyes are likewise hazel.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He misses his home and complains about the freezing weather, even in summer.
History: From birth he was tutored by a cruel and relentless mentor. His father was a mechanic, and taught him how to fix just about anything. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aura fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Persistence. Flaws: Emotional. Bonds: Immigrant, Mentor. Occupation: Crown-heir
Voice: Jamaican accent
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 26 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
Ashgarn Hartford, Male Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a fine chain shirt which he covers with green colored cloaks and clothing. With a patchy brown beard and wild brown hair. He wears a mask on his face.
Personality: He is calm most of the time but flees social interaction. He feeds upon the attention of others.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Ashgarn reached his early adolescence his Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he would like to get married and retire
Flaws: Shy. Bonds: Attractive, Military, Has a crush, Criminal record. Occupation: Shepherd
Voice: Eastern European accent
Attributes [hide]
Medium (6'2") Half-Orc, Neutral Evil (CR 7)
Armor Class 10
Hit Points 35 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 12 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Abyssal
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 900 gp. A large tome filled with over one hundred recipes written by a former royal chef. (50 gp). 1 Minor magic item. 1 Minor magic item.
Ahrim Love, Male Tiefling [Permalink]
Personal [hide]
Description: He is renowned for his bright green suits and hats. His attire stands in sharp contrast to his lance, which is beautifully polished and possesses an ornate carving of a skull on it. He has chestnut hair. He has a dull look in his white eyes.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Ahrim took refuge in the large cave and found the beat up lance and armor he uses now. He became a Bather soon after.
Motivation: To prove his worth to the world; and he is unsatisfied with his job
Flaws: Antagonistic, Impulsive. Bonds: Enemies, Nature, Job. Occupation: Bather
Voice: Timid voice
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 74 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 14 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Terran, Draconic
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
Possessions: 700 gp. Black star sapphire (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Damakos Shame, Male Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tight fitting clothing which further accentuates his frame. His silver hair is kept up in a ponytail inside a feathered hat. His gold eyes dart from person to person.
Personality: He hates goblins. He views them as having robbed his home of its proper glory. He is skeptical of what others tell him and is slow to trust.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 10 years.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Enemies, Job. Occupation: Cook
Voice: Spanish accent
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 41 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 16 (+3) | 12 (+1) | 16 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
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