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NPC Generator

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Advanced [show]


Seven Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame, and he perpetually has his hammer ready. His black fur is lengthy. His eyes are blue and catlike.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is skeptical of what others tell him and is slow to trust.

History: Born in a small village he learned the ways of the warrior from his father. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and marry his sister to traveling adventurers

Ideals: Fighting, Entrepeneur. Flaws: Mundane, Shy. Bonds: Attractive, Family. Occupation: Spice Merchant

Voice: Indian accent

Attributes [hide]

Seven Candle, Male Tabaxi Sorcerer 12
Medium (5'4") Tabaxi, Neutral Evil (CR 12)
Armor Class 14
Hit Points 52 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 15 (+2)11 (+0) 13 (+1)14 (+2)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d10+2, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266

Possessions: 3000 gp.


Social Check DCs


Borun Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: This northern man wears a tan coat over a red low-cut shirt, and a wide-brimmed hat upon his head. His clothes are grease stained in places. He has dyed his greying golden hair a little too much giving a sharp golden color. He wears crescent spectacles with a black brim.

Personality: He has a massive crush on the younger sibling of the Barber who has hired him part-time. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born in a small village he learned the ways of the warrior from his mother. Borun was born on a far northern desert where he grew up under the tutelage of his mother, an expert Barber. He has gone from town to town working and never settling down anywhere, but has fallen for a local Merchant. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has a rivalry with the Church that dominates his actions; and he would like to get married and retire

Ideals: Fighting. Bonds: Poor, Immigrant, Has a crush, Religious. Occupation: Barber

Voice: Sounds elderly

Attributes [hide]

Borun Wildheart, Male Halfling Bard 3
Small (2'11") Halfling, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 14 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)14 (+2) 16 (+3)11 (+0)
Skills Arcana +4, Stealth +4
Senses Passive Perception 13
Languages Common, Halfling, Draconic, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 200 gp.


Social Check DCs


Rûg Staurheim, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears tight fitting clothing which further accentuates his frame. Beneath his clothing is a huge mess of scar tissue. He wears his auburn hair up. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: A deeply religious man he believes everything happens for a reason. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Rûg was born with his father's beautiful face. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Rûg took refuge in the ruined castle and found the beat up shield and armor he uses now. He was granted divine powers by his dying brother.

Motivation: Further expansion of business; and he is compelled to act according to his religious beliefs

Ideals: Gifted. Bonds: Attractive, Slave, Religious, Job, Nature. Occupation: Miller

Voice: Thin and wheezing

Attributes [hide]

Rûg Staurheim, Male Half-Orc Cleric 5
Medium (5'7") Half-Orc, Lawful Evil (CR 5)
Armor Class 10
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 17 (+3)11 (+0) 13 (+1)13 (+1)
Skills Medicine +4, Stealth +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 700 gp. Peridot (20 gp). Violet garnet (800 gp). Golden pearl (90 gp). 1 Minor magic item.


Social Check DCs


Fibblestib Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His tied-back hair is golden. His blue eyes dart from person to person.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Fibblestib lived on a farm with his father, near the main road leading to a nearby town. Like his father and his brother before him, after school he went straight into learning to become a Bounty Hunter. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Find a way to reverse the transformation of his brother; and he's looking for his big break

Flaws: Antagonistic. Bonds: Job, Family, Adventurer. Occupation: Bounty Hunter

Voice: Rolls R's

Attributes [hide]

Fibblestib Maekkelferce, Male Gnome Rogue 9
Small (3'2") Gnome, Neutral Evil (CR 9)
Armor Class 13
Hit Points 47 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 13 (+1)14 (+2) 11 (+0)15 (+2)
Skills Investigation +5, Survival +3
Senses Passive Perception 10
Languages Common, Gnome, Terran, Dwarven
Attacks Melee +1 / 3d4-2, Ranged +5 / 3d4+2, Grapple +2

Possessions: An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). Silver comb with moonstones (300 gp). Silver chalice with lapis lazuli gems (120 gp). Solid gold idol (900 gp).


Social Check DCs


Eldon Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: 3'7" and lanky with angular features, he is an attractive figure. He wears a blue deerstalker hat and blue clothes. His chestnut hair is heavily combed to the right. His hazel eyes dart from person to person.

Personality: Confrontational and typically high on some drug or another. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Eldon was born in the east. At a young age he loved to build and create. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wishes to resurrect an old love; and he wants nothing more than to rejoin the army

Ideals: Extrovert, Persistence. Flaws: Addict. Bonds: Attractive, Military, In love. Occupation: Servant

Voice: Hissing voice

Attributes [hide]

Eldon Tarkelby, Male Gnome Ranger 6
Small (3'7") Gnome, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 37 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)19 (+4) 17 (+3)12 (+1)
Skills Acrobatics +4, Arcana +7
Senses Passive Perception 13
Languages Common, Gnome, Dwarven, Infernal, Halfling, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 700 gp. Blue quartz (12 gp).


Social Check DCs

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