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NPC Generator

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Advanced [show]


Tod High-hill, Male Halfling [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'3" has a big stupid grin on his face most of the time. He dresses well, wearing violet shirts, loose pants, and blazers most of the time. His white hair is still thick. He wears large thick round spectacles.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: His father raised him in a mountain cabin. He has chosen to use the inheritance that was left to him frivolously. After a long history of fighting, Tod and his spouse have recently divorced.

Motivation: He is greedy; and he uses money and sex appeal to get what he needs

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Nature, Rich. Occupation: Glassblower

Voice: Old thin voice

Attributes [hide]

Tod High-hill, Male Halfling Expert 6
Small (3'3") Halfling, Lawful Neutral (CR 6)
Armor Class 15
Hit Points 25 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 11 (+0)18 (+4) 10 (+0)14 (+2)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Halfling, Gnoll, Sylvan, Celestial, Terran
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 10000 cp. 1 Minor magic item.


Social Check DCs


Orsik Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a tight fitting black shirt and pants. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He has brown eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Orsik was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Orsik decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: Revenge; and a deep hatred of goblins

Flaws: Shy. Bonds: Rich, Criminal record, Enemies. Occupation: Weaver

Voice: Jittery and nervous

Attributes [hide]

Orsik Thrahak, Male Dwarf Fighter 9
Medium (4'4") Dwarf, Neutral Evil (CR 9)
Armor Class 11
Hit Points 85 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)17 (+3) 11 (+0)9 (-1)
Skills Nature +6, Performance +2
Senses Passive Perception 10
Languages Common, Dwarven, Terran, Auran, Draconic
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2

Possessions: 1600 gp.


Social Check DCs


Folgûm Elton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a brown top hat and brown clothes. He has a slight overbite and is overall scrawny. With a patchy chestnut beard and wild chestnut hair. He is very pretty but has cold, dead eyes.

Personality: He is overprotective of those who hire his services. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Folgûm is combative with any and all who dare try his patience in the slightest.

History: Folgûm was born with his mother's beautiful face. He went to a religious school and was inspired by the priests there in charitable deeds. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is content; and he'd like to take his coworkers down a peg

Ideals: Justice. Flaws: Mundane. Bonds: Attractive, Guardian, Religious, Job. Occupation: Animal Trainer

Voice: Mousy voice

Attributes [hide]

Folgûm Elton, Male Half-Orc Ranger 10
Medium (5'5") Half-Orc, Neutral Good (CR 10)
Armor Class 12
Hit Points 62 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)12 (+1) 13 (+1)9 (-1)
Skills Investigation +5, Stealth +6
Senses Passive Perception 11
Languages Common, Orc, Aquan
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: 1400 gp. Gold and topaz bottle stopper cork (800 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Jeweled anklet (1000 gp). Cloth of gold vestments (80 gp). Fire opal pendant on a fine gold chain (1000 gp).


Social Check DCs


Oblar Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a hunchback. His hair is long and black with streaks of auburn, and is pulled back with small green clips. His beard is auburn, braided, and well cared for. He has gleaming, smiling gray eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: From birth he was tutored by a cruel and relentless mentor. A gypsy cursed him at a young age, leading to his ugly appearance. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Someone believes him a fraud.

Ideals: Entrepeneur, Justice. Flaws: Ugly, Shy. Bonds: Mentor. Occupation: Crown-heir

Voice: Timid voice

Attributes [hide]

Oblar Wildheart, Male Halfling Commoner 16
Small (3'3") Halfling, Lawful Neutral (CR 16)
Armor Class 15
Hit Points 43 (16d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 11 (+0)18 (+4) 20 (+5)15 (+2)
Skills Deception +7, Sleight of Hand +9
Senses Passive Perception 15
Languages Common, Halfling, Elven, Druidic, Ignan, Draconic
Attacks Melee +5 / 4d10+0, Ranged +9 / 4d10+4, Grapple +4

Possessions: 800 pp. Blue quartz (10 gp). Deep blue spinel (400 gp). Deep blue spinel (400 gp). Red-brown spinel (160 gp). Lapis lazuli (10 gp). White pearl (160 gp). Lapis lazuli (10 gp). Chalcedony (80 gp). Iolite (80 gp). White pearl (160 gp). Aquamarine (400 gp). Malachite (10 gp). Fiery yellow corundum (1000 gp). Eye agate (10 gp). Obsidian (10 gp). 1 Medium magic item.


Social Check DCs


Carrie Lathalas, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is brown, silky, and of moderate length. He has a tattooed face.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He pushes his goals aggressively. He is also a coward if confronted.

History: Born to a Guard, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Crown-heir hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and a deep hatred of gnolls

Flaws: Fearful. Bonds: Poor, Attractive, Enemies. Occupation: Crown-heir

Voice: High pitched, excited

Attributes [hide]

Carrie Lathalas, Male Half-Elf Paladin 5
Medium (5'6") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)13 (+1) 13 (+1)13 (+1)
Skills Insight +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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