Frederick Harley, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He is tall, broad shouldered and powerfully built. His hair is long and blonde with streaks of chestnut, and is pulled back with small brown clips. His beard is chestnut, braided, and well cared for. His amber eyes are passionate and lively.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Frederick reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Being a Healer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He is a bit of a kleptomaniac.
Ideals: Passionate. Flaws: Ugly, Insane. Bonds: Criminal record, Military. Occupation: Healer
Voice: Nasally tone
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 70 gp.
Tree Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: This man dresses in black turtlenecks beneath a brown coat with white slacks. He has a penchant for wearing a ring with an oversized sapphire on his left hand. His red fur, when down, is lengthy. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: When he was but 6 years old his parents immigrated from the north. His father had invested heavily in several trade routes and wanted him to inherit them. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the north.
Ideals: Entrepeneur. Flaws: Addict. Bonds: Rich, Enemies, Immigrant. Occupation: Guard
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Good (CR 8)
Armor Class 13
Hit Points 55 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 18 (+4) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Pirithin Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: This man stands a little under 2'10" and is a bit bulky. He is very muscular particularly in the legs. He wears a black coat over a tan low-cut shirt, and a deerstalker hat upon his head. His hair is brown and curly. His hazel eyes are passionate and lively.
Personality: He is mildly Halfling supremacist, though he does not identify as such. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born on a small isolated farm. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: A strong sense of loyalty to Halfling people.
Flaws: Racist. Bonds: Family, Nature, Rich. Occupation: Assassin
Voice: Tuts and clicks tongue
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 46 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 14 (+2) | 13 (+1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 15
Languages Common, Halfling, Aquan
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 800 gp.
Gimble Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears just a brown suit. His brown hair is knotted and matted. He wears large thick round spectacles.
Personality: A deeply religious man he believes everything happens for a reason. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Gifted from a young age, Gimble studied abroad. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Expand his business; and several ex partners dislike his way of doing things and want revenge
Ideals: Gifted. Bonds: Religious, Enemies, Adventurer, Job. Occupation: Unemployed
Voice: Smooth and feminine
Attributes [hide]
Small (3'7") Gnome, Neutral Good (CR 6)
Armor Class 11
Hit Points 59 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 19 (+4) | 13 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
Possessions: 5000 sp. Hematite (15 gp). Peridot (40 gp). Deep blue spinel (1000 gp). Alexandrite (1000 gp). 1 Minor magic item.
Zook Leffery, Male Gnome [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a grey coat over a brown low-cut shirt, and a broad hat upon his head. He wears his hair in dreadlocks. His eyes are amber and he is always smoking a pipe.
Personality: A deeply religious man he believes everything happens for a reason. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: His mother raised him in a mountain cabin. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Opinionated. Flaws: Ugly, Fearful. Bonds: Religious, Nature. Occupation: Ruler
Voice: Cold and demanding tone
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 13 (+1) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: Brown-green garnet (80 gp). 1 Masterwork Common Ranged Weapon.
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