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NPC Generator

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Advanced [show]


Umpen Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: This man dresses in collared shirts and wears a proper scarf over his head. He has a penchant for wearing a ring with an oversized amethyst on his left hand. He has done his best to style his auburn hair to look like a famous performer. His face is covered beneath a completely black helmet.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. The war was a terrible time for him, and Umpen does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Joker. Flaws: Depressed. Bonds: Rich, Military. Occupation: Fisher

Voice: Shortens vowels

Attributes [hide]

Umpen Gimlen, Male Gnome Aristocrat 13
Small (3'7") Gnome, Neutral Evil (CR 13)
Armor Class 12
Hit Points 101 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)13 (+1) 16 (+3)16 (+3)
Skills Sleight of Hand +5, Survival +7
Senses Passive Perception 13
Languages Common, Gnome, Elven
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1

Possessions: 4000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ahvain Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a slight overbite and is overall scrawny. He sports a flattop hair cut. His skin is flawless and his amber eyes scan people very quickly.

Personality: He is fixated on the number 1. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Ahvain abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Gifted. Flaws: Insane, Disease. Bonds: Adventurer, Attractive. Occupation: Mayor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Ahvain Koehlanna, Male Elf Sorcerer 3
Medium (5'4") Elf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 7 (-2)14 (+2) 16 (+3)14 (+2)
Skills Deception +4, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Elven, Draconic, Aquan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 400 gp.


Social Check DCs


Hadarai Galanodel, Male Elf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is silver and curly. He tend to wears goggles to shield his eyes.

Personality: He hates Elves with a passion. As such he is filled with self loathing. Flattery will make him almost putty in your hands.

History: He was born in a small mountains village. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Hadarai took refuge in the ruined castle and found the beat up bastard sword and armor he uses now. Days after completing his studies, news broke out that his hometown was attacked by illithids. Hadarai was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: Nothing but the best is good enough for him; and many illithids want him driven away

Ideals: Impeccable. Flaws: Racist, Selfish. Bonds: Nature, Enemies. Occupation: Performer

Voice: Sensual and smooth

Attributes [hide]

Hadarai Galanodel, Male Elf Commoner 5
Medium (5'5") Elf, Lawful Evil (CR 5)
Armor Class 13
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)9 (-1) 12 (+1)12 (+1)
Skills Performance +4, Stealth +6
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Olunt Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a violet armored body suit, with a simple brown line shooting up and back down. He is physically well-built. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Confrontational and typically high on some drug or another. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born in the south, but his parents moved at a very young age to the north. A few years later when the north was not economically sound they moved to his current location. He got away from his former life and has fallen to alcoholism.

Motivation: To get a good night's sleep.

Ideals: Optimist. Flaws: Insomniac, Addict. Bonds: Immigrant. Occupation: Interpreter

Voice: Posh accent

Attributes [hide]

Olunt Stoutale, Male Dwarf Monk 12
Medium (4'4") Dwarf, Neutral Good (CR 12)
Armor Class 11
Hit Points 82 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)16 (+3) 13 (+1)14 (+2)
Skills Acrobatics +5, Religion +7
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Gnoll, Infernal
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +7

Possessions: 4000 gp. Black pearl (800 gp). Rhodochrosite (7 gp). Fire opal (1300 gp). Silver pearl (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Spring Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a black shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His long cinnamon fur is drawn into a two foot long braid. He has copper eyes and a black hat with a green feather.

Personality: This man loves poetry and to teach people poetry more than just about anything. He does not believe in violence as a means to an end. He is a dedicated Doctor but believes his peers are too gung-ho.

History: He was born blind and as such lacked many opportunities for work. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to work out more often.

Ideals: Athletic, Artistic, Pacifist, Persistence. Flaws: Disease. Occupation: Doctor

Voice: Shortens vowels

Attributes [hide]

Spring Blossom, Male Tabaxi Ranger 5
Medium (6'7") Tabaxi, Chaotic Good (CR 5)
Armor Class 13
Hit Points 53 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 18 (+4)12 (+1) 18 (+4)18 (+4)
Skills Acrobatics +6, Nature +4
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 700 gp.


Social Check DCs

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