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NPC Generator

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Advanced [show]


Koeth Berevan, Male Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His black hair is greasy and uncared for. He has brown eyes and a yellow hat with a tan feather.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born into a rich family. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. He used his abilities to travel the world and help people.

Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his brother

Ideals: Philantrophist. Flaws: Ugly, Cynical, Racist. Bonds: Rich, Family. Occupation: Miner

Voice: Speaks through clenched teeth

Attributes [hide]

Koeth Berevan, Male Elf Barbarian 3
Medium (4'8") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 23 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)15 (+2) 10 (+0)8 (-1)
Skills Animal Handling +2, Deception +1
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Ignan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 16000 cp. Jet (120 gp). Moss agate (12 gp). Moss agate (12 gp). 1 Masterwork Musical instrument. 1 Silk rope.


Social Check DCs


Nirgel Moral, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His white hair is greasy and uncared for. He has gleaming, smiling white eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: He was born blind and as such lacked many opportunities for work. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Due to his spouse's obsession with being a Tailor they were divorced and he won custody of their son. He worked as a Junk Dealer, and he later adopted a second son.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Artistic. Flaws: Ugly, Antagonistic, Disease. Bonds: Family, Mentor. Occupation: Junk Dealer

Voice: Jittery and nervous

Attributes [hide]

Nirgel Moral, Male Tiefling Warrior 8
Medium (5'11") Tiefling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 68 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)16 (+3) 13 (+1)18 (+4)
Skills Persuasion +7
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Draconic
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1300 gp. Moonstone (60 gp). Golden pearl (50 gp). Obsidian (5 gp). Alexandrite (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ghaliver Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears an entirely red suit with white socks and a vest with buckled shoes. His long silver hair is drawn into a two foot long braid. He has gleaming, smiling green eyes.

Personality: He is fixated on the number 23. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Ghaliver was raised in a hard working conservative environment. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Seeks redemption.

Ideals: Athletic, Optimist. Flaws: Insane. Bonds: Job, Criminal record. Occupation: Blacksmith

Voice: Irish accent

Attributes [hide]

Ghaliver Warmwater, Male Halfling Monk 6
Small (3'3") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 32 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 10 (+0)18 (+4) 11 (+0)17 (+3)
Skills Insight +3, Persuasion +6
Senses Passive Perception 10
Languages Common, Halfling, Abyssal, Aquan, Terran, Draconic
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Nordak Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a faded coat and loose pants complete with broad hat. He wears a broad hat to cover his moderate length white hair. His amber unseeing eyes seem to look past you.

Personality: Always inclined to offer people food he seems plenty friendly. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a pair of adventurers, Nordak grew up listening to his mother's many stories. He found a children's book about a Dwarf Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and he desires power and/or immortality

Ideals: Philantrophist, Joker. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Interpreter

Voice: Jamaican accent

Attributes [hide]

Nordak Stoutale, Male Dwarf Paladin 2
Medium (4'5") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 16 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)10 (+0) 12 (+1)8 (-1)
Skills Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 290 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp). Brass mug with jade inlays (500 gp).


Social Check DCs


Mehen Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is generally well dressed albeit a few years behind the times. He is muscular with a powerful set of arms. His long brass crest is drawn into a two foot long braid. His gold eyes peer out from beneath his top brown hat.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born at the edge of vast forest. He helped his father out around the business and became quite the natural. He has drifted from career to career and currently works as a Server.

Motivation: He feels kind of lost in life; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Depressed. Bonds: Attractive, Nature, Job. Occupation: Server

Voice: Speaks with lips pursed

Attributes [hide]

Mehen Fharngnarthnost, Male Dragonborn Sorcerer 1
Medium (6'3") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)17 (+3) 16 (+3)10 (+0)
Skills Medicine +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Gnoll, Ignan, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 50 gp. Red spinel (130 gp). 1 Masterwork Common Melee.


Social Check DCs

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