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Advanced [show]


Anselm Heiser, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He has a very tight haircut. This green eyed northerner is not easily forgotten.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Anselm was born the youngest of three triplets. A gifted student he started as a Bellfounder, but he got bored and became a Server. He became a Server soon after.

Motivation: A deep hatred of illithids.

Ideals: Joker. Bonds: Enemies, Family, Job. Occupation: Server

Voice: Russian accent

Attributes [hide]

Anselm Heiser, Male Human Ranger 10
Medium (5'4") Human, Lawful Evil (CR 10)
Armor Class 12
Hit Points 41 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)12 (+1) 17 (+3)17 (+3)
Skills Insight +7, Medicine +7
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501100

Possessions: 20000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Fire opal pendant on a fine gold chain (2100 gp).


Social Check DCs


Quarion Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: This tall, slender man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His long chestnut hair reaches down to his waist. His eyes are brown and beady.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He served in the navy to pay for his family's outstanding loans. When Quarion reached his early adolescence his Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Entrepeneur, Athletic, Impeccable. Flaws: Ugly. Bonds: Military. Occupation: Bookbinder

Voice: Speaks with back of mouth

Attributes [hide]

Quarion Sylvaranth, Male Elf Barbarian 13
Medium (4'11") Elf, Chaotic Neutral (CR 13)
Armor Class 13
Hit Points 117 (13d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)13 (+1) 15 (+2)12 (+1)
Skills Perception +6, Performance +5
Senses Passive Perception 15
Languages Common, Elven, Giant
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3

Possessions: 3000 gp. Malachite (11 gp). Star rose quartz (40 gp). Golden yellow topaz (1600 gp). Pink pearl (40 gp). Hematite (11 gp). Peridot (40 gp). Red-brown spinel (40 gp). Deep blue spinel (1600 gp). Red-brown spinel (40 gp). White opal (1000 gp). Aquamarine (1600 gp). Eye agate (11 gp). 1 Medium magic item.


Social Check DCs


Drogo Hallewell, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a slight overbite and is overall scrawny. His black hair is matted, messy, and big. His eyes, though not visible through his cowl, are hazel.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: From birth he was tutored by a cruel and relentless mentor. His first spouse was a Navigator, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his sister recently and the two have been together since.

Motivation: Regain custody of his daughter; and to unite with his sister

Flaws: Ugly, Depressed. Bonds: Family, Mentor, Immigrant. Occupation: Painter

Voice: Slurs words

Attributes [hide]

Drogo Hallewell, Male Human Commoner 11
Medium (5'3") Human, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 74 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)17 (+3) 14 (+2)15 (+2)
Skills Perception +6, Performance +6
Senses Passive Perception 16
Languages Common, Auran, Druidic, Infernal
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1

Possessions: 1600 gp. Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp).


Social Check DCs


Grumbar Birkenhead, Male Half-Orc [Permalink]

Personal [hide]

Description: He stands about 5'7" and wears loose pants and a collared shirt complete with sweater beneath his coat. His left hand appears badly burned and disfigured. His golden hair is greasy and uncared for. His amber eyes are slightly larger than normal.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Grumbar hails from a village terrorized by giants. In his 16th year, his parents were killed by a giants raid, leaving Grumbar alone in the world. After a stint in an orphanage, he was adopted. After a long history of fighting, Grumbar and his spouse have recently divorced.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it.

Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Enemies. Occupation: Detective

Voice: Slow speaker

Attributes [hide]

Grumbar Birkenhead, Male Half-Orc Wizard 7
Medium (5'7") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 27 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 13 (+1)15 (+2) 10 (+0)16 (+3)
Skills Deception +6, Performance +6
Senses Passive Perception 10
Languages Common, Orc, Gnome, Auran
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13443210

Possessions: 300 gp. Obsidian (4 gp).


Social Check DCs


Bhevek Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His white hair, when down, is lengthy. His eyes are a pleasant hazel.

Personality: This man loves music and to teach people music more than just about anything. He is harsh and unforgiving.

History: He was born at the edge of vast mountains. His parents enrolled him in a Druid school at a young age so that he could practice his druidic talents. He was granted druidic powers by his dying sister.

Motivation: To be a Guard again; and he's repulsed by the pc

Ideals: Artistic, Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Nature. Occupation: Carter

Voice: Sighs a lot, exhausted

Attributes [hide]

Bhevek Goodearth, Male Halfling Druid 9
Small (3'0") Halfling, Chaotic Good (CR 9)
Armor Class 16
Hit Points 72 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)21 (+5) 14 (+2)12 (+1) 10 (+0)12 (+1)
Skills Animal Handling +3, Arcana +4
Senses Passive Perception 10
Languages Common, Halfling, Celestial
Attacks Melee +4 / 3d4+1, Ranged +8 / 3d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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