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Advanced [show]


Spring In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'6" and muscular, this northern man is wearing a perfectly clean shirt and pair of pants. His yellow fur is braided into rings. His yellow eyes lackadaisically let the world flow into them.

Personality: Calm and collected, he is a well trained Courier. Further he is a bit of a stoner and is frequently out of it.

History: Spring was born the youngest of three triplets. He was an apprentice working in his father's forge. He has never given up on his music dream.

Motivation: Balancing his hectic life and new Courier responsibilities is difficult.

Ideals: Athletic, Artistic. Flaws: Addict. Bonds: Attractive, Job, Family. Occupation: Courier

Voice: Farmer accent

Attributes [hide]

Spring In the Storm, Male Tabaxi Cleric 2
Medium (5'6") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)16 (+3) 16 (+3)13 (+1)
Skills Perception +5
Senses Passive Perception 15
Languages Common, Celestial, Gnoll, Druidic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 60 gp.


Social Check DCs


Himo Madden, Male Half-Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he prefers to wear flannel. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He tend to wears goggles to shield his eyes.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Himo was born with his father's beautiful face. His childhood dream was to be a Painter, but he was a colossal failure. He was always very intelligent and has formed a secret society of specialists.

Motivation: To unite with his brother; and wants to open a new tavern

Flaws: Impulsive, Secretive. Bonds: Attractive, Job, Family. Occupation: Sage

Voice: Soothing and warm

Attributes [hide]

Himo Madden, Male Half-Elf Warlock 1
Medium (5'0") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)13 (+1) 15 (+2)12 (+1)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 300 sp.


Social Check DCs


Zaffrab Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright pastel and white, and wears rings and necklaces with large, colorful gems. He is physically well-built. His blonde hair, when down, is lengthy. His eyes are blue.

Personality: He can speak with the recently deceased. When he's not drinking or sleeping the drinks off, he's doing singing.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Shoemaker arts, while his mother instructed him in etiquette, music and courtly manner. He went to a religious school and was inspired by the priests there in charitable deeds. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scimitar.

Motivation: He would like to get married and retire; and his religion dominates his actions

Ideals: Gifted, Artistic. Bonds: Rich, Religious, Adventurer, Has a crush. Occupation: Shoemaker

Voice: Slow speaker

Attributes [hide]

Zaffrab Horcusporcus, Male Gnome Adept 4
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 21 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)10 (+0) 17 (+3)15 (+2)
Skills History +2, Nature +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 400 gp. A roughly beaten golden orb (50 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). 3 Tanglefoot bags. 1 Everburning torch.


Social Check DCs


Two Llamas Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is portly but not overly obese. His fur is white and curly. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: Calm and collected, he is a well trained Cartwright. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised by priests from a young age. His father had invested heavily in several trade routes and wanted him to inherit them. He has worked as a Cartwright like his father before him.

Motivation: He is unsatisfied with his job.

Bonds: Job, Rich, Religious, Mentor. Occupation: Cartwright

Voice: Nasally tone

Attributes [hide]

Two Llamas Peak, Male Tabaxi Wizard 1
Medium (6'5") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)12 (+1) 11 (+0)17 (+3)
Skills Insight +2, Religion +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 700 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Eberk Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and is perpetually draped in fineries, but all of this concealed by his earthly robes.. His black hair is cut short with large spiked bangs in the front. He wears a mask on his face.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is lazy, self-centered, vain, and jealous.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to giants.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Joker. Flaws: Selfish. Bonds: Attractive, Poor, Religious. Occupation: Cartwright

Voice: Thin and wheezing

Attributes [hide]

Eberk Durthane, Male Dwarf Fighter 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 14 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)8 (-1) 15 (+2)11 (+0)
Skills Perception +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 1900 sp. Rose (20 gp). Pink pearl (130 gp). 1 Half-Plate.


Social Check DCs

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