Sapply Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: This man stands a little under 3'5" and is a bit bulky. He is very muscular particularly in the legs. He wears very tight pants and wife beaters, though occasionally he sports a black coat. His hair is cut close to his head. His eyes are likewise green. His teeth are white and perfect.
Personality: Confrontational and typically high on some drug or another. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born several months after his mother was called into army service. Cursed with a spirit at a very young age, Sapply has worked very hard to control his curse. He's since become an addict/alcoholic.
Motivation: He wants nothing more than to rejoin the army; and he is not mentally stable, and does not behave rationally
Ideals: Philantrophist. Flaws: Addict, Disease. Bonds: Attractive, Military. Occupation: Ruler
Voice: Middle-eastern accent
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 25 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 16 (+3) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Infernal
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item.
Silent Of Passion, Male Tabaxi [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears many layers of old clothing at all times. He has styled his orange fur well, parting it to the right. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He can speak with the recently deceased. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born on a small isolated farm. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Silent fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Gifted, Fighting. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Spice Merchant
Voice: High pitched, excited
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Good (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 12 (+1) | 8 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Dazzazn Skaarzborroosh, Male Dragonborn [Permalink]
Personal [hide]
Description: He is in excellent shape and wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a nunchaku, but if one is not available he will default to his trident. His silver crest is heavily combed to the left. He wears crescent spectacles with a black brim.
Personality: He loves telling others what to do and how they should feel about things. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Gardener arts, while his mother instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To prove his worth to the world.
Ideals: Athletic, Opinionated. Flaws: Impulsive. Bonds: Rich. Occupation: Gardener
Voice: Old Prospector
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Evil (CR 13)
Armor Class 10
Hit Points 106 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 16 (+3) | 12 (+1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +6 / 4d4+2, Ranged +4 / 4d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 4000 gp. Solid gold idol (600 gp). Jeweled gold crown (7000 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Fibblestib Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: This man stands a little under 3'8" and is a bit bulky. He is very muscular particularly in the legs. He wears tattered old clothes. His silver hair is slicked back into a classic pompadour. His eyes are amber and catlike.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: The child of a Knight, who enjoyed hunting, Fibblestib was taken on many hunting expeditions. His parents were killed by orcs in a raid when he was still a young child. The orcs captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: Many orcs want him driven away.
Ideals: Persistence. Flaws: Ugly. Bonds: Immigrant, Nature, Enemies. Occupation: Barrister
Voice: Pronounces O like U
Attributes [hide]
Small (3'8") Gnome, True Neutral (CR 4)
Armor Class 15
Hit Points 22 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 15 (+2) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Ignan
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
Possessions: Zircon (20 gp). Emerald (1100 gp). Eye agate (5 gp).
Bruz Yardley, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is dressed in a clean brown cloak covering his clean studded leather. His golden hair is thinning but still full. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: He is witty, but his monotone delivery comes off as unnerving He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Bruz lived on a farm with his mother, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Due to his spouse's obsession with being a Marshal they were divorced and he won custody of their daughter. He worked as a Fortune-teller, and he later adopted a second daughter.
Motivation: An old rival family wants him found; and regain custody of his daughter
Ideals: Athletic, Joker, Extrovert. Flaws: Ugly. Bonds: Family. Occupation: Fortune-teller
Voice: Farmer accent
Attributes [hide]
Medium (6'7") Half-Orc, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 18 (+4) | 10 (+0) | 13 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +6 / 1d4+4, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 110 gp.
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