Dadalan Dhyrktelonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears a colorful flower in his brass crest. His eyes, though not visible through his cowl, are red.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born to loving parents in a slum to the north. When money was particularly tight he was walking through alleys when he overheard a Performer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He has a crush on the local Herbalist; and he wants to meet his childhood hero
Bonds: Adventurer, Attractive, Guardian, Has a crush, Poor. Occupation: Performer
Voice: Switch between two voices
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 30 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 12 (+1) | 16 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Elven
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
Possessions: 200 gp.
Barendd Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: 3'11" and lanky with angular features, he is an attractive figure. He typically wears pastel cloth garments or leather armor. His black hair is braided into rings. He wears round tiny glasses practically rammed into his face.
Personality: He exudes charisma. He is a tour de force of persuasion. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: Barendd was raised in a hard working conservative environment. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.
Motivation: He is compelled to act according to his religious beliefs; and expand his business
Bonds: Attractive, Family, Job, Adventurer, Religious. Occupation: Bounty Hunter
Voice: Stutters
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 12)
Armor Class 13
Hit Points 91 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 17 (+3) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 3d10-1, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 4 | 4 |
Possessions: 4000 gp. Sardonyx (40 gp). Rhodochrosite (10 gp). Tiger eye turquoise (10 gp). Sard (40 gp). Aquamarine (900 gp). White opal (900 gp). Blue quartz (10 gp). Obsidian (10 gp). Star ruby (900 gp).
Beloril Caebrek, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). His black hair is slicked back into a classic pompadour. He is baby faced.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Beloril enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Knight arts, while his mother instructed him in etiquette, music and courtly manner. He was an apprentice working in his father's forge. He then took over the family business and is one of the better Knight for hire.
Motivation: Wishes to resurrect an old love; and expand his business
Ideals: Disciplined. Flaws: Hedonist. Bonds: Rich, Job, In love. Occupation: Knight
Voice: Jittery and nervous
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Hourglass. 1 Crowbar.
Left-Handed Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries a battered kukri and tarnished flail as well. His beige fur is singed and shortened. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: A deeply religious man he believes everything happens for a reason. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born the only child of a wealthy merchant. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Meet up once more with his childhood friend; and he's looking for his big break
Ideals: Fighting, Entrepeneur. Flaws: Ugly. Bonds: Adventurer, Religious. Occupation: Merchant
Voice: Strong lisp
Attributes [hide]
Medium (5'11") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 16 (+3) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Orc, Goblin, Gnome
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +5
Possessions: 700 sp.
Balam Luck, Male Tiefling [Permalink]
Personal [hide]
Description: He is scrawny and has patchy silver stubble. He wears a custom-built plate barding that's adorned with white lining and desert motifs. He has a hunchback. His silver hair is still thick. His eyes are likewise gold. His teeth are yellowed and unaligned.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Flattery will make him almost putty in your hands.
History: He was raised in a desert tribe. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To end his boredom; and to find somewhere to settle down
Ideals: Fighting. Flaws: Ugly, Mundane, Selfish. Bonds: Nature. Occupation: Bellfounder
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'6") Tiefling, Neutral Evil (CR 5)
Armor Class 12
Hit Points 23 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5
Possessions: 6000 sp.
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