Nadarr Wystongjiir, Male Dragonborn [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears a tight fitting brown shirt and pants. His whole body is exceptionally muscular. His red crest is matted, messy, and big. His red eyes are passionate and lively.
Personality: He has a massive crush on the younger sibling of the Dyer who has hired him part-time. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: He got into the Dyer business at a young age. He worked as a nervous Dyer and found it very stressful. He moves from town to town, unable to find a place to settle.
Motivation: He wants revenge against illithids; and sabotage a competitor
Flaws: Ugly. Bonds: Immigrant, Has a crush, Job, Enemies. Occupation: Dyer
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 9)
Armor Class 9
Hit Points 58 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 15 (+2) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +2 / 3d4-1, Grapple +0
Possessions: 1600 gp. Freshwater pearl (4 gp).
Delebean Munggen, Male Gnome [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He has styled his auburn hair well, parting it to the right. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He got into the Hunter business at a young age. His childhood dream was to be a Mercenary, but he was a colossal failure. He's also a talented Mercenary, but doesn't like to broadcast it.
Motivation: Sabotage a competitor; and wants to open a new tavern
Flaws: Insomniac, Insane. Bonds: Criminal record, Job. Occupation: Hunter
Voice: Scandinavian accent
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 6)
Armor Class 10
Hit Points 46 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 14 (+2) | 17 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Halfling, Aquan
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Uraim Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Fortune-teller. He has shaved his head bald. His violet eyes peer out from beneath his top brown hat.
Personality: He loves telling others what to do and how they should feel about things. He cannot resist a sob story and will often dote over anyone who has one.
History: Born to a pair of adventurers, Uraim grew up listening to his father's many stories. He was taken from his home at a very young age. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He is currently in port desperately looking for someone to get him out; and obtaining odd cultural dwarven artifacts is his passion
Ideals: Opinionated, Philantrophist. Bonds: Adventurer, Slave. Occupation: Fortune-teller
Voice: Whispers
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 18 (+4) | 12 (+1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 1100 sp.
Peren Berevan, Male Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is dressed in earthy colors with a green and yellow handkerchief worn on his left side. He has dyed his greying golden hair a little too much giving a sharp golden color. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is harsh and unforgiving.
History: Born in the north to a Bather, Peren learned a great deal about his father's area of expertise. He went to a religious school and was inspired by the priests there in charitable deeds. He struck the Bather job and began his own company from there.
Motivation: Further expansion of business; and he is not mentally stable, and does not behave rationally
Ideals: Athletic, Passionate. Flaws: Insane, Antagonistic. Bonds: Job, Religious. Occupation: Bather
Voice: Gruff and masculine
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 15 (+2) | 11 (+0) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp. 1 Half-Plate. 1 Darkwood Buckler. 1 Breastplate.
Skûn Elton, Male Half-Orc [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he prefers to wear flannel. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His green eyes lackadaisically let the world flow into them.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Born to a pair of adventurers, Skûn grew up listening to his mother's many stories. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Dilettante work with an outfit from a few towns over. Dilettante work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has dedicated himself to building a better village for his children.
Motivation: Wants to work out more often; and wants to open a new tavern
Ideals: Opinionated, Entrepeneur, Athletic. Bonds: Adventurer, Job. Occupation: Dilettante
Voice: Relaxed voice
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Evil (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Aquan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 140 gp. 5 Acid flasks.
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