Rael Fidget, Male Half-Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he dresses in black turtlenecks beneath a green coat with violet slacks. His brown hair is still thick. His skin is flawless and his brown eyes scan people very quickly.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Rael enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Gifted from a young age, Rael studied abroad. A freak accident while working with his Fisher mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He seems to be bored by most things; and to find somewhere to settle down
Ideals: Gifted. Flaws: Mundane, Hedonist, Disease. Bonds: Attractive. Occupation: Sage
Voice: Sore throat, cough
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 34 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 500 gp.
Diggory Cooper, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He is physically well-built. His brown hair is heavily combed to the right. His amber eyes dart from person to person.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Miner arts, while his father instructed him in etiquette, music and courtly manner. His mother was a soldier and died while he was still young. Diggory was left his mother's suit of armor and trained in its use and care. He now mingles about in high society.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and retire the richest man in the north
Ideals: Entrepeneur. Flaws: Mundane. Bonds: Rich, Military, Criminal record. Occupation: Miner
Voice: Thin and wheezing
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Evil (CR 5)
Armor Class 9
Hit Points 36 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 13 (+1) | 15 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Gnome
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Frouse Nackle, Male Gnome [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a shirt that is too small, which lets his gut show, with a ratty red coat over it. His black hair is slicked back into a classic pompadour. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born to loving parents in a slum to the south. He was an athlete and attended two major summer competitions. He never won. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature glaive.
Motivation: He wants to meet his childhood hero; and he desires power and/or immortality
Ideals: Athletic. Flaws: Ugly, Addict. Bonds: Adventurer, Poor. Occupation: Map Maker
Voice: Prounounces S like Z
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. 1 Tanglefoot bags. 7 Acid flasks.
Drogo Warwick, Male Human [Permalink]
Personal [hide]
Description: This man is well dressed, constantly wearing a red suit, blue shirt, and brown tie. He is muscular with a powerful set of arms. He wears his chestnut hair up in a very large beehive style do. His face is scarred and worn.
Personality: He is extraordinarily eccentric. He is an amazing painter.
History: The child of eastern immigrants he idolized his father. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Weaver work with an outfit from a few towns over. Weaver work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Weaver for hire.
Motivation: He is unsatisfied with his job; and further expansion of business
Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Immigrant, Job. Occupation: Weaver
Voice: Spits words with contempt
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 11 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 | 0 |
Possessions: 200 gp.
Tordek Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a brown cloak and cross-gartered blue stockings. He is bristling with hidden weapons, mostly scythes and morningstars. His auburn hair is lengthy. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He is almost excessively polite to everyone, even when angry. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born to a criminal king-pin and mafia family He moved out north to avoid the crime he committed. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants to have a good time and be beloved; and sabotage a competitor
Ideals: Optimist. Flaws: Shy, Impulsive. Bonds: Criminal record, Job. Occupation: Seamstress
Voice: Australian accent
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 10)
Armor Class 11
Hit Points 84 (10d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 15 (+2) | 15 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Celestial, Ignan
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
Possessions: 230 pp.
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