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NPC Generator

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Advanced [show]


Ralf Markum, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a tan vest and prefers blue and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His golden hair is cut short with large spiked bangs in the front. He has violet eyes and a tan hat with a blue feather.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. Ralf enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: The child of northern immigrants he idolized his father. Ralf was born on a far northern island where he grew up under the tutelage of his father, an expert Shipwright. He left for the north, certain he would find work there.

Motivation: Someone believes him a fraud.

Flaws: Ugly, Hedonist. Bonds: Poor, Enemies, Immigrant. Occupation: Shipwright

Voice: Stutters

Attributes [hide]

Ralf Markum, Male Half-Elf Wizard 4
Medium (5'1") Half-Elf, Lawful Good (CR 4)
Armor Class 14
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 13 (+1)16 (+3) 18 (+4)10 (+0)
Skills Deception +2, History +5
Senses Passive Perception 14
Languages Common, Elven, Dwarven, Halfling, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134320000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Bertram Blyth, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears light armors faded through time and improper care. His hair is always cut to a buzz. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born a particularly ugly child, much to the horror of his parents. Cursed with unlife at a very young age, Bertram has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Philantrophist. Flaws: Ugly, Addict, Disease. Occupation: Map Maker

Voice: Low range voice

Attributes [hide]

Bertram Blyth, Male Human Commoner 1
Medium (5'5") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)14 (+2) 14 (+2)8 (-1)
Skills Acrobatics +2, Animal Handling +4
Senses Passive Perception 12
Languages Common, Infernal, Draconic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4

Possessions: 800 sp.


Social Check DCs


Tordek Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 4'5" and wears an entirely violet suit with black socks and a vest with buckled shoes. He has done his best to style his brown hair to look like a famous performer. His eyes are green and beady.

Personality: He is happy with his job as a Crown-heir. He turns his eye from what people do, preferring to live and let live. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Born to a poor family in the city he treasured whatever gifts he got. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Crown-heir. He has drifted from career to career and currently works as a Crown-heir.

Motivation: He is unsatisfied with his job.

Ideals: Justice. Flaws: Ugly. Bonds: Job, Criminal record, Poor. Occupation: Crown-heir

Voice: American accent

Attributes [hide]

Tordek Stoutale, Male Dwarf Adept 2
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)14 (+2) 11 (+0)11 (+0)
Skills History +4, Stealth +5
Senses Passive Perception 10
Languages Common, Dwarven, Auran, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 320 gp. Eye agate (7 gp). Sard (30 gp). 2 Tanglefoot bags.


Social Check DCs


Thamior Mystralath, Male Half-Elf [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His silver hair is unkempt and raggedy. He has a tattooed face.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born the only child of a wealthy merchant. While studying, he fell in love. They married and had a son. He tends to his Stylist job now, and dutifully fulfills any obligations he has.

Motivation: Wishes to resurrect an old love.

Ideals: Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Poor, Job, In love. Occupation: Stylist

Voice: Speaks like tongue is numb

Attributes [hide]

Thamior Mystralath, Male Half-Elf Rogue 4
Medium (4'11") Half-Elf, True Neutral (CR 4)
Armor Class 12
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)13 (+1) 13 (+1)13 (+1)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Justin Marleigh, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears many layers of old clothing at all times. His moppish red hair is in a traditional bowl cut. He wears round tiny glasses practically rammed into his face.

Personality: He is extraordinarily eccentric. He receives visions of the future at random moments

History: Sold as a small child to a brothel owner, Justin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents enrolled him in a Commoner school at a young age so that he could practice his divine talents. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Athletic, Gifted. Flaws: Ugly, Insane. Bonds: Poor, Mentor. Occupation: Architect

Voice: Mumbles to self between sentences

Attributes [hide]

Justin Marleigh, Male Human Commoner 1
Medium (5'8") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)15 (+2) 14 (+2)10 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 12
Languages Common, Draconic, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 500 sp.


Social Check DCs

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