Foxilon Appleblossom, Male Halfling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He dresses like a well dressed Performer does. He has a long chestnut beard with little hanging trinkets. His hazel eyes peer out from beneath his wide-brimmed black hat.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. A true patriot, Foxilon would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Foxilon was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. He's also a talented Marshal, but doesn't like to broadcast it.
Motivation: He is unsatisfied with his job; and he wants nothing more than to rejoin the army
Flaws: Cynical. Bonds: Job, Poor, Military, Religious. Occupation: Performer
Voice: Indian accent
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Auran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 1700 sp. Iolite (70 gp). 1 Half-Plate.
Mûzglob Cornish, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with small hat. His attire stands in sharp contrast to his falchion, which is beautifully polished and possesses an ornate carving of a clover on it. He wears a small hat to hide his balding. His eyes are likewise green.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. As long as the job gets done he does not care how it got done.
History: He was born in a small desert village. A few years later when the south was not economically sound they moved to his current location. He left for the north, certain he would find work there.
Motivation: He seems to be bored by most things; and he is content
Ideals: Optimist, Professionalism. Flaws: Mundane. Bonds: Nature, Immigrant. Occupation: Seamstress
Voice: Soft and mumbly
Attributes [hide]
Medium (5'8") Half-Orc, Lawful Neutral (CR 7)
Armor Class 9
Hit Points 42 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 15 (+2) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 500 gp. Blue sapphire (1000 gp). Obsidian (11 gp). Deep blue spinel (300 gp). Bloodstone (60 gp). 1 Minor magic item.
Bertram Sherman, Male Half-Elf [Permalink]
Personal [hide]
Description: This man wears bulky grey painted plate armor. He has a penchant for wearing a ring with an oversized ruby on his right hand. He sports a flattop hair cut. He wears large thick round spectacles.
Personality: He likes to make people angry or surprised. He is obsessed with finding treasure.
History: He served in the navy to pay for his family's outstanding loans. In his 18th year, his parents were killed by a illithids raid, leaving Bertram alone in the world. After a stint in an orphanage, he was adopted. After a long history of fighting, Bertram and his spouse have recently divorced.
Motivation: He has money and likes to spend it; and he desires power and/or immortality
Flaws: Antagonistic. Bonds: Rich, Adventurer, Military, Enemies. Occupation: Spice Merchant
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 11 (+0) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 350 gp.
Mûg Hornsby, Male Half-Orc [Permalink]
Personal [hide]
Description: The dark-skinned man stands 6'9" and wears a robe, a symbol of the sun god around his neck, and a trident on his belt. He has wavy black hair. His eyes are blue.
Personality: He loves telling others what to do and how they should feel about things. He works hard and plays hard.
History: Born in the north to a Shepherd, Mûg learned a great deal about his father's area of expertise. His arcane abilities were realized during a raid on his village. He has worked as a Shepherd like his father before him.
Motivation: Sabotage a competitor; and he is unsatisfied with his job
Ideals: Fighting, Opinionated, Gifted. Flaws: Hedonist. Bonds: Job. Occupation: Shepherd
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'9") Half-Orc, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 10 (+0) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Orc, Gnoll, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 400 sp.
Megged Hastings, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has styled his white hair well, parting it to the right. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He exudes charisma. He is a tour de force of persuasion. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature flail.
Motivation: Sabotage a competitor; and wants to open a new tavern
Flaws: Disease. Bonds: Attractive, Adventurer, Job. Occupation: Carpenter
Voice: Hissing voice
Attributes [hide]
Medium (6'2") Half-Orc, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 9 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 400 sp. Amber (100 gp). 1 Magnifying glass.
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