Jebeddo Turen, Male Gnome [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is long and red with streaks of chestnut, and is pulled back with small brown clips. His beard is chestnut, braided, and well cared for. His gray eyes have a joyful gleam in them most of the time.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He plays an instrument quite well.
History: His parents moved while he was still in utero so he is the first generation to be born here. He has chosen to use the inheritance that was left to him frivolously. Some 10 years later his spouse died after the birth of his son. Heartbroken, Jebeddo never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: To end his boredom; and further expansion of business
Ideals: Artistic. Flaws: Mundane. Bonds: Rich, Job, Immigrant, In love. Occupation: Shepherd
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 41 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 19 (+4) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 100 gp.
Silvo Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a grey cloak and cross-gartered black stockings. His hair is greying and his face has many wrinkles. He wears crescent spectacles with a black brim.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He has had some formal singing training, and achieved minor success. He has never given up on his singing dream.
Motivation: He has money and likes to spend it; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Artistic. Flaws: Disease. Bonds: Religious, Rich. Occupation: Shoemaker
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 13 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Halfling, Terran
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 sp.
Damien Smoothhands, Male Halfling [Permalink]
Personal [hide]
Description: He dresses well, wearing black shirts, loose pants, and blazers most of the time. He carries with him a set of maces on his belt, each one with a jet on the hilt. With a patchy white beard and wild white hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He was born the only child of a wealthy merchant. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Damien fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To unite with his brother; and he has passion for adventuring and risk
Ideals: Fighting, Entrepeneur. Bonds: Attractive, Family, Adventurer. Occupation: Armorer
Voice: Switch between two voices
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 9)
Armor Class 14
Hit Points 43 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 13 (+1) | 17 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Terran, Sylvan, Druidic
Attacks Melee +1 / 3d4-2, Ranged +6 / 3d4+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.
Darrow Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His moppish brown hair is in a traditional bowl cut. He wears an eyepatch.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was raised in a desert tribe. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Stylist. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: To reunite with his old friends.
Flaws: Ugly, Fearful. Bonds: Nature, Adventurer, Job, Family. Occupation: Stylist
Voice: Booming voice
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 4)
Armor Class 14
Hit Points 11 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 11 (+0) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Orc, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 |
Possessions: 500 gp. Gold and topaz bottle stopper cork (300 gp). 1 Minor magic item.
Ahrim Frailty, Male Tiefling [Permalink]
Personal [hide]
Description: A 6'3" southern man, he wears a shirt that is too small, which lets his gut show, with a ratty red coat over it. He has done his best to style his silver hair to look like a famous performer. He has a tattooed face.
Personality: His tongue was cut out and he uses sign language. He receives visions of the future at random moments
History: He was born in a small island village. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has recently gotten a pet goose that steals things from people.
Motivation: Seeks redemption; and he has comitted a past crime that haunts him to this day
Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Nature, Criminal record. Occupation: Cook
Voice: Boston accent
Attributes [hide]
Medium (6'3") Tiefling, True Neutral (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Gnome, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 800 sp. 1 Backpack. 1 Average lock.
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