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NPC Generator

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Advanced [show]


Theodoric Wasanthi, Male Half-Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He sports a flattop hair cut. His gray eyes have a joyful gleam in them most of the time.

Personality: Theodoric hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born to a poor family in the city he treasured whatever gifts he got. He has had some formal music training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Artistic, Philantrophist. Flaws: Ugly. Bonds: Poor, Slave. Occupation: Layabout

Voice: Pronounces O like U

Attributes [hide]

Theodoric Wasanthi, Male Half-Elf Aristocrat 1
Medium (5'2") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)11 (+0) 15 (+2)14 (+2)
Skills Insight +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Quarion O'Leary, Male Half-Elf [Permalink]

Personal [hide]

Description: This man has a large brown mantle and cape that has been intricately interwoven into his grey robe. He is muscular with a powerful set of arms. His white hair is knotted and matted. His eyes, though not visible through his cowl, are brown.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He is a Slaad in disguise. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has dedicated himself to building a better trade route.

Motivation: He has a crush on the local Hunter; and he's in love

Ideals: Fighting. Flaws: Secretive. Bonds: Nature, Adventurer, Has a crush. Occupation: Dyer

Voice: High pitched, excited

Attributes [hide]

Quarion O'Leary, Male Half-Elf Warrior 12
Medium (4'11") Half-Elf, Lawful Evil (CR 12)
Armor Class 14
Hit Points 108 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 18 (+4)18 (+4) 18 (+4)14 (+2)
Skills Religion +8, Survival +8
Senses Passive Perception 14
Languages Common, Elven, Auran, Gnoll, Abyssal, Dwarven
Attacks Melee +7 / 3d10+3, Ranged +8 / 3d10+4, Grapple +4

Possessions: 300 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shedinn Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: A 6'5" southern man, he wears silk and lounges about seductively. His blue crest is thinning but still full. His eyes are red.

Personality: A deeply religious man he believes everything happens for a reason. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born in the south. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He left for the south, certain he would find work there.

Motivation: He's repulsed by the PC; and his religion dominates his actions

Flaws: Antagonistic. Bonds: Attractive, Poor, Religious, Immigrant. Occupation: Knight

Voice: Pronounces difficult words wrong

Attributes [hide]

Shedinn Akambherylliax, Male Dragonborn Fighter 5
Medium (6'5") Dragonborn, Lawful Good (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)8 (-1) 15 (+2)12 (+1)
Skills Insight +5, Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 10000 cp. Violet garnet (1400 gp). Sard (70 gp). Iolite (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Uraim Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and prefers to wear flannel. His skin is also unnaturally pale. His chestnut hair and beard is wavy and long. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born in the west, but his parents moved at a very young age to the south. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has never given up on his music dream.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Artistic. Flaws: Ugly. Bonds: Job, Immigrant, Adventurer. Occupation: Tailor

Voice: Gruff and masculine

Attributes [hide]

Uraim Strakeln, Male Dwarf Barbarian 1
Medium (4'2") Dwarf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 15 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 16 (+3)15 (+2) 13 (+1)11 (+0)
Skills Arcana +4, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Celestial
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 300 sp.


Social Check DCs


Oloric Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a black and tan robe with the hood down. His hair is golden and curly. His eyes are violet and catlike.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Oloric was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A gifted student he started as a Interpreter, but he got bored and became a Knight. He inherited the family business which he has now maintained for 5 years.

Motivation: Retire the richest man in the south; and further expansion of business

Ideals: Entrepeneur. Bonds: Enemies, Religious, Poor, Job. Occupation: Knight

Voice: Jittery and nervous

Attributes [hide]

Oloric Frostbeard, Male Dwarf Bard 3
Medium (4'2") Dwarf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 25 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 16 (+3)13 (+1) 13 (+1)13 (+1)
Skills Intimidation +3, Investigation +3
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 900 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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