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Advanced [show]


Eldon Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears silk and lounges about seductively. He keeps his white hair in a flapper bob. He has brown eyes and a blue hat with a yellow feather.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He cannot resist a sob story and will often dote over anyone who has one.

History: Born in the west his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Weaver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now spends his time doing works of charity.

Motivation: He is not mentally stable, and does not behave rationally; and a strong sense of loyalty to gnomish people

Ideals: Passionate, Philantrophist. Bonds: Attractive, Poor. Occupation: Weaver

Voice: Hard of hearing, loud

Attributes [hide]

Eldon Fiddlefen, Male Gnome Barbarian 4
Small (3'8") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 41 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 17 (+3)11 (+0) 13 (+1)17 (+3)
Skills Acrobatics +2, Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 400 gp. Brown-green garnet (160 gp). Bloodstone (30 gp). Fiery yellow corundum (500 gp). Fire opal (500 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Dadalan Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a violet tunic with brown highlights, and long blue pants that bunch up around his shoes. He is portly but not overly obese. His crest, while still mostly black, has prominent grey streaks. He wears crescent spectacles with a black brim.

Personality: He is calm most of the time but flees social interaction. He is able to fit into much smaller and tighter spaces than normal.

History: Born to a pair of adventurers, Dadalan grew up listening to his mother's many stories. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He was granted druidic powers by his dying brother.

Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and revenge

Ideals: Gifted. Flaws: Shy. Bonds: Adventurer, Family, Enemies. Occupation: Tanner

Voice: Sore throat, cough

Attributes [hide]

Dadalan Norixius, Male Dragonborn Warrior 9
Medium (6'6") Dragonborn, Neutral Good (CR 9)
Armor Class 11
Hit Points 89 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 15 (+2)16 (+3) 12 (+1)18 (+4)
Skills Athletics +7, Insight +4
Senses Passive Perception 11
Languages Common, Abyssal, Gnoll, Undercommon
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4

Possessions: 230 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ohr Dumph, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. His skin is fair and his fingers are delicate and long. He wears a colorful flower in his golden hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has drifted from career to career and currently works as a Guard.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Optimist. Flaws: Impulsive, Disease. Bonds: Attractive, Job. Occupation: Guard

Voice: Sore throat, cough

Attributes [hide]

Ohr Dumph, Male Half-Orc Monk 8
Medium (5'5") Half-Orc, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 65 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 18 (+4)10 (+0) 10 (+0)14 (+2)
Skills Arcana +3, Stealth +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Kipper Sympony, Male Gnome [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His tied-back hair is black. He has several tiny opal earrings on each ear.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born blind and as such lacked many opportunities for work. Brilliant and gifted he never wanted to apply himself. He has built up a small fortune and can afford his own way.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Gifted. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Seamstress

Voice: Tuts and clicks tongue

Attributes [hide]

Kipper Sympony, Male Gnome Commoner 8
Small (3'8") Gnome, Lawful Good (CR 8)
Armor Class 10
Hit Points 35 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 14 (+2)13 (+1) 13 (+1)10 (+0)
Skills Persuasion +3
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0

Possessions: 1600 gp. Tourmaline (120 gp). Smoky quartz (30 gp). Amethyst (120 gp).


Social Check DCs


Dimble Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: This man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is muscular with a powerful set of arms. His white hair is cut short. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is fixated on the number 37. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: A powerful wizard made him what he is. His homeland was ravaged by war and he spent much of his life rebuilding it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To find somewhere to settle down; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Ugly, Insane, PTSD, Mundane. Bonds: Criminal record, Mentor. Occupation: Seamstress

Voice: pre-pubescent

Attributes [hide]

Dimble Wildwander, Male Gnome Commoner 8
Small (3'3") Gnome, True Neutral (CR 8)
Armor Class 13
Hit Points 39 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)17 (+3) 15 (+2)16 (+3)
Skills Deception +6, Insight +5
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Auran, Draconic
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1500 gp. Solid gold idol (700 gp). Silver comb with moonstones (700 gp).


Social Check DCs

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