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NPC Generator

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Advanced [show]


Nim Harper, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears white painted combat armor at almost all times. He has a moderate pudge and is not very fit. He has styled his blonde hair well, parting it to the left. He has gleaming, smiling blue eyes.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. Further he is a bit of a stoner and is frequently out of it.

History: He is a Lamia in disguise. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.

Motivation: He wants to meet his childhood hero; and a rival would like him out of the picture

Ideals: Artistic. Flaws: Addict. Bonds: Adventurer, Criminal record. Occupation: Mercenary

Voice: Spits words with contempt

Attributes [hide]

Nim Harper, Male Half-Elf Warlock 7
Medium (5'10") Half-Elf, Lawful Evil (CR 7)
Armor Class 10
Hit Points 55 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)10 (+0) 17 (+3)14 (+2)
Skills History +3, Nature +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 300 gp.


Social Check DCs


Dalgal Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing a long, red, dusty cloak. He has a moderate pudge and is not very fit. His chestnut hair is long and unkept. He has a tattooed face.

Personality: He is very quiet and rarely speaks above a whisper. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born into a rich family. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has built up a small fortune and can afford his own way.

Motivation: To settle down with his crush; and seeks redemption

Flaws: Ugly, Shy, Antagonistic. Bonds: Rich, Criminal record, Has a crush. Occupation: Mercenary

Voice: Scratchy, weak

Attributes [hide]

Dalgal Strongheart, Male Dwarf Commoner 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 10 (+0)14 (+2) 13 (+1)6 (-2)
Skills Acrobatics +2, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Halfling
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4

Possessions: 50 pp.


Social Check DCs


Simon Weld, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears dull white sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed club, just in case. He wears a colorful flower in his red hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Simon was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He tends to his Crown-heir job now, and dutifully fulfills any obligations he has.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Athletic. Bonds: Attractive, Job, Adventurer, Poor. Occupation: Crown-heir

Voice: Pirate accent

Attributes [hide]

Simon Weld, Male Human Sorcerer 1
Medium (5'9") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)13 (+1) 10 (+0)14 (+2)
Skills Deception +4, Medicine +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 150 gp. Pink pearl (50 gp).


Social Check DCs


Sun Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a green shirt with thin brown vertical stripes and green pants. He has a moderate pudge and is not very fit. His red fur is braided into rings. He is very pretty but has cold, dead eyes.

Personality: Sun hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Sun took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He moves from town to town, unable to find a place to settle.

Motivation: Retire the richest man in the north; and tabaxi compassion

Ideals: Artistic, Joker, Gifted. Bonds: Attractive, Immigrant. Occupation: Blacksmith

Voice: Prounounces S like Z

Attributes [hide]

Sun Mist, Male Tabaxi Druid 19
Medium (6'4") Tabaxi, Chaotic Evil (CR 19)
Armor Class 13
Hit Points 105 (19d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)11 (+0) 16 (+3)15 (+2)
Skills Acrobatics +9, Animal Handling +9
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 5d8+0, Ranged +9 / 5d8+3, Grapple +9
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day176555554

Possessions: 8000 gp. Deep blue spinel (1300 gp). Malachite (8 gp). Golden yellow topaz (1300 gp). Malachite (8 gp). Rhodochrosite (8 gp). Obsidian (8 gp). Rose (40 gp). Golden pearl (50 gp). Deep green spinel (50 gp). Coral (50 gp). Violet garnet (1300 gp). Deep blue spinel (1300 gp). Obsidian (8 gp). Banded agate (8 gp). Emerald (700 gp). Freshwater pearl (8 gp). Chrysoprase (40 gp). Aquamarine (1300 gp). Alexandrite (1300 gp). Tiger eye turquoise (8 gp). Clear bright green emerald (4000 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Zook Daergel, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'8". He wears a tight fitting green shirt and pants, and his gloved hand is found clutching a crossbow. His chestnut hair and beard is wavy and long. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is overprotective of those who hire his services. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was raised in a white middle class family as the only child. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To protect his home.

Ideals: Extrovert. Flaws: Addict, Mundane, Fearful. Bonds: Guardian. Occupation: Adventurer

Voice: Eastern European accent

Attributes [hide]

Zook Daergel, Male Gnome Commoner 4
Small (3'8") Gnome, Neutral Good (CR 4)
Armor Class 14
Hit Points 19 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 14 (+2)9 (-1) 14 (+2)11 (+0)
Skills Insight +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 17000 sp. 1 Minor magic item.


Social Check DCs

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