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William Clifford, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a simple brown robe with white stripes complete with hood. With bright white hair and a scraggly beard. His eyes are brown.

Personality: He can speak with the recently deceased. He would rather hide behind his crafts than deal with other people.

History: Born to a pair of adventurers, William grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He's also a talented Carpenter, but doesn't like to broadcast it.

Motivation: To be a Carpenter again; and expand his business

Ideals: Gifted, Artistic. Flaws: Shy. Bonds: Adventurer, Job. Occupation: Fisher

Voice: Strong lisp

Attributes [hide]

William Clifford, Male Human Adept 6
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 20 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)13 (+1) 16 (+3)12 (+1)
Skills Acrobatics +3, Medicine +6
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: 5000 sp. Sardonyx (30 gp).


Social Check DCs


Greethen Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a violet coat over a tan low-cut shirt, and a small hat upon his head. He carries with him a set of sickles on his belt, each one with a aquamarine on the hilt. His crest is rusty and curly. His gold unseeing eyes seem to look past you.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He invites people to come help in his community garden.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Butcher

Voice: Breathy voice

Attributes [hide]

Greethen Skaarzborroosh, Male Dragonborn Fighter 2
Medium (6'2") Dragonborn, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)18 (+4) 11 (+0)14 (+2)
Skills Performance +4, Stealth +3
Senses Passive Perception 10
Languages Common, Goblin, Giant, Orc, Druidic
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 1 Darkwood Buckler.


Social Check DCs


Tarhun Gygazzylyshrift, Male Dragonborn [Permalink]

Personal [hide]

Description: He stands about 6'3" and is typically in his Tailor uniform. His left hand appears badly burned and disfigured. His scarlet crest is lengthy and is close to two feet long. His fair skin shows little sign of his aristocratic breeding.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born in the south to a Tailor, Tarhun learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Tailor for the past few years.

Motivation: Balancing his hectic life and new Tailor responsibilities is difficult; and wants to open a new tavern

Flaws: Selfish, Impulsive. Bonds: Job, Attractive. Occupation: Tailor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Tarhun Gygazzylyshrift, Male Dragonborn Wizard 1
Medium (6'3") Dragonborn, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 13 (+1)15 (+2) 13 (+1)16 (+3)
Skills Arcana +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Infernal, Giant
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 100 gp.


Social Check DCs


Ivellios Suithrasas, Male Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He typically wears a sleeveless long coat of deep brown leather and dull violet iron scale mail. He has a small bristly mustache and wavy blonde hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was raised in a white middle class family as the only child. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has recently gotten a pet goose that steals things from people.

Motivation: Retire the richest man in the north.

Ideals: Athletic, Gifted, Entrepeneur. Flaws: Mundane. Bonds: Criminal record. Occupation: Animal Trainer

Voice: Speaks with back of mouth

Attributes [hide]

Ivellios Suithrasas, Male Elf Commoner 3
Medium (5'5") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)13 (+1) 14 (+2)12 (+1)
Skills Animal Handling +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Dain Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears just a white suit. He is physically well-built. He has a small bristly mustache and wavy silver hair. His thin eyebrows rest above his beady green eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Sold as a small child to a necromancer, Dain was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dain fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he doesn't get along with people that don't share his tastes

Ideals: Fighting. Flaws: Ugly, Shy, Disease. Bonds: Mentor. Occupation: Fortune-teller

Voice: Loud with bravado

Attributes [hide]

Dain Dankil, Male Dwarf Wizard 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)18 (+4) 16 (+3)15 (+2)
Skills History +6, Insight +5
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan, Infernal, Gnome, Celestial
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14420000000

Possessions: 170 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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