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Advanced [show]


Calcitro Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head, and he perpetually has his kukri ready. His hair is silver and very short. He tend to wears goggles to shield his eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He became a Servant soon after.

Motivation: To be a Mayor again; and expand his business

Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Mentor, Job. Occupation: Servant

Voice: Jittery and nervous

Attributes [hide]

Calcitro Tosscobble, Male Halfling Barbarian 4
Small (2'11") Halfling, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 29 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)12 (+1) 11 (+0)15 (+2)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 10
Languages Common, Halfling, Auran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 44000 sp. 1 Minor magic item.


Social Check DCs


Lone Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 5'5". He is wearing a long, green cloak. His gray fur is lengthy. His yellow eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born the only child of a wealthy merchant. Lone was born on a far northern plains where he grew up under the tutelage of his mother, an expert Laborer. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lone fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Doesn't want to be a Laborer and was forced into it by his family; and he feels threatened by others

Ideals: Fighting, Entrepeneur. Flaws: Addict, Fearful. Bonds: Immigrant, Family. Occupation: Laborer

Voice: Scottish accent

Attributes [hide]

Lone Fang, Male Tabaxi Barbarian 15
Medium (5'5") Tabaxi, Lawful Evil (CR 15)
Armor Class 12
Hit Points 101 (15d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)12 (+1) 10 (+0)17 (+3)
Skills Deception +8, History +6
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2

Possessions: 2000 gp. Red-brown spinel (120 gp). Jacinth (5000 gp). Aquamarine (600 gp). Deep blue spinel (600 gp). Star rose quartz (80 gp). Blue quartz (12 gp). Iolite (80 gp). Lapis lazuli (12 gp). Clear bright green emerald (5000 gp). Aquamarine (600 gp). Rhodochrosite (12 gp). Coral (120 gp). Malachite (12 gp). Moonstone (80 gp). Red spinel (120 gp). Deep blue spinel (600 gp). Smoky quartz (80 gp). Iolite (80 gp). Chrysoprase (80 gp). White pearl (120 gp).


Social Check DCs


Erias Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a tan vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his tan boots flare out at the collars. His white hair is cut short with large spiked bangs in the front. His ears are large.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He invites people to come help in his community garden.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He took every job he could get his hands on, but the opportunities for Dwarves in the west were limited. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Further expansion of business; and he's repulsed by the pc

Ideals: Disciplined, Philantrophist. Flaws: Ugly, Disease. Bonds: Immigrant. Occupation: Jeweler

Voice: Soothing and warm

Attributes [hide]

Erias Silverstone, Male Dwarf Fighter 2
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)13 (+1) 14 (+2)14 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 280 gp.


Social Check DCs


Bundrigo Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears a black cloak and cross-gartered violet stockings. Beneath his clothing is a huge mess of scar tissue. His red hair is greying along the sides and has receded to reveal a widow's peak. His hazel eyes peer out from beneath his feathered black hat.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a pair of adventurers, Bundrigo grew up listening to his mother's many stories. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Bundrigo took refuge in the large cave and found the beat up longbow and armor he uses now. He has dedicated himself to building a better kind of golem.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Flaws: Ugly. Bonds: Slave, Has a crush, Adventurer, Nature. Occupation: Animal Trainer

Voice: Australian accent

Attributes [hide]

Bundrigo Wildcloak, Male Halfling Warlock 6
Small (3'3") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 50 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)13 (+1) 13 (+1)15 (+2)
Skills Intimidation +5, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 300 gp. Silver ewer (20 gp).


Social Check DCs


Chay Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: 3'1" and muscular, this eastern man dresses in collared shirts and wears a proper scarf over his head. He wears his hair in dreadlocks. He has a dull look in his blue eyes.

Personality: He acts crazy and hedonistic. He receives visions of the future at random moments

History: He was born on a small isolated farm. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Halfling artifacts is his passion; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Hedonist. Bonds: Nature, Adventurer. Occupation: Animal Trainer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Chay Tealeaf, Male Halfling Fighter 6
Small (3'1") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 57 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)11 (+0) 16 (+3)9 (-1)
Skills Acrobatics +5, Animal Handling +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +6

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs

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