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NPC Generator

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Advanced [show]


Smoking Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears very tight pants and wife beaters, though occasionally he sports a white coat. His cinnamon fur is knotted and matted. His eyes, though not visible through his cowl, are green.

Personality: He is business-like. He takes instructions and follows them to the letter. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born several months after his mother was called into army service. He struck it rich when he found rare goods in large quantities. He has never given up on his dancing dream.

Motivation: His religion dominates his actions; and money/treasure

Ideals: Professionalism, Artistic. Bonds: Rich, Military, Religious. Occupation: Animal Trainer

Voice: Speaks with squeezed throat

Attributes [hide]

Smoking Of Spirit, Male Tabaxi Paladin 2
Medium (5'11") Tabaxi, Neutral Good (CR 2)
Armor Class 14
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 14 (+2)15 (+2) 10 (+0)12 (+1)
Skills Acrobatics +6, Investigation +4
Senses Passive Perception 10
Languages Common, Orc, Gnome
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 9000 cp.


Social Check DCs


Alexandre Anderton, Male Human [Permalink]

Personal [hide]

Description: He dresses in brown turtlenecks beneath a violet coat with pastel slacks. He carries with him a set of clubs on his belt, each one with a ruby on the hilt. His hair is long and auburn with streaks of silver, and is pulled back with small brown clips. His beard is silver, braided, and well cared for. He has a tattooed face.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. Alexandre is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Born to a Scribe, his mother struggled to pay the bills. Alexandre abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: He has passion for adventuring and risk; and many illithids want him driven away

Ideals: Fighting. Bonds: Enemies, Family, Poor, Adventurer. Occupation: Cook

Voice: Sleepy voice

Attributes [hide]

Alexandre Anderton, Male Human Adept 10
Medium (5'0") Human, Chaotic Good (CR 10)
Armor Class 11
Hit Points 59 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)13 (+1) 15 (+2)9 (-1)
Skills Arcana +5, Performance +3
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332100

Possessions: 18000 sp.


Social Check DCs


Chad Thompson, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears a white cloak and cross-gartered blue stockings. His hair is always cut to a buzz. His skin is flawless and his violet eyes scan people very quickly.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Chad is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Chad was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: A need for knowledge about a nearby landmark; and regain custody of his daughter

Ideals: Justice. Bonds: Attractive, Family, Poor, Adventurer. Occupation: Doctor

Voice: growls and snarls, animalistic

Attributes [hide]

Chad Thompson, Male Half-Elf Cleric 7
Medium (5'9") Half-Elf, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 49 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)18 (+4) 14 (+2)13 (+1)
Skills Investigation +7, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Celestial, Infernal, Terran, Goblin
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: 4000 sp. Black pearl (800 gp). Black star sapphire (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Marbas Generous, Male Tiefling [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a slight overbite and is overall scrawny. He wears a feathered hat to cover his moderate length purple hair. He wears round tiny glasses practically rammed into his face.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Marbas was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He feels kind of lost in life; and he is a bit of a kleptomaniac

Ideals: Justice. Flaws: Depressed. Bonds: Adventurer, Criminal record, Poor. Occupation: Painter

Voice: Rolls R's

Attributes [hide]

Marbas Generous, Male Tiefling Adept 9
Medium (5'6") Tiefling, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 62 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 16 (+3)18 (+4) 16 (+3)10 (+0)
Skills Religion +7, Stealth +5
Senses Passive Perception 13
Languages Common, Halfling, Ignan, Sylvan, Gnome
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332100

Possessions: 1600 gp.


Social Check DCs


Beiro Netyoive, Male Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing a long, pastel cloak. His silver hair is cut short with large spiked bangs in the front. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He also is a firm believer in the manly ideal.

History: He was born in the north, but his parents moved at a very young age to the west. His father was very strict, and drilled into him lessons on being the perfect gentleman. He became a Healer soon after.

Motivation: Wants to open a new tavern; and a deep hatred of dire rats

Ideals: Impeccable. Flaws: Ugly, Impulsive. Bonds: Immigrant, Job, Enemies. Occupation: Healer

Voice: Mumbles to self between sentences

Attributes [hide]

Beiro Netyoive, Male Elf Wizard 3
Medium (5'3") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)10 (+0) 14 (+2)13 (+1)
Skills Insight +4, Performance +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 100 gp. White pearl (100 gp). Brown-green garnet (100 gp).


Social Check DCs

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